On Apr 5, 2009, at 3:31 AM, Jon Kleiser wrote: > Hi, > > Thanks for your reply! > >>> - Make use of the arrow key events for rotation of the scene >>> (pitch and >>> yaw) >> >> You need to call define-gestures with an alist mapping keyboard >> gestures to quotations with effect ( gadget -- ). Grep around for >> define-gestures, you'll find plenty of examples. >> >> Slava > > But that doesn't seem to be how it's done in spheres.factor (or in > demo-support.factor). There's no mention of define-gestures there, > and yet > the arrow keys work! How?
The keyboard and mouse interaction in spheres is factored into the opengl.demo-support vocabulary, which defines a demo-gadget tuple class that the spheres gadget inherits from. The bunny demo also inherits from opengl.demo-support. -Joe ------------------------------------------------------------------------------ _______________________________________________ Factor-talk mailing list Factor-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/factor-talk