Hi,

In my little OpenGL "pyramids" project I want to make use of a variable
holding an angle value that represents the current degree of folding. I've
tried to use the "vars" vocabulary, but when I do things like "VAR:
pyr-rot 32.0 >pyr-rot" in the upper part of my program, the word pyr-rot>
don't seem to give me anything (but f) where I need the value, in my
pyramids-scene word. There must be something about scope here that I don't
understand. Can somebody give me a clue?

My little project, which is to a high degree based on Joe Groff's
"spheres" code, can be found here:
<https://vortex.uio.no/brukere/jkleiser/factor/>

/Jon


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