On Fri, Feb 24, 2012 at 6:59 AM, Yuri D'Elia <wav...@users.sf.net> wrote: > (U) Quotation: [ set-namestack init-catchstack self quot>> call -> stop ] > (O) Word: update-ui-loop > (O) Word: update-ui > (O) Word: notify-queued > (O) Method: M\ world graft* > (O) Word: set-up-window > (O) Method: M\ bunny-world begin-world > (O) Word: <bunny-buffers> > (O) Word: <gl-buffer> > (O) Word: gen-gl-buffer > (O) Word: glGenBuffers > (O) Word: gl-function-pointer > (U) Quotation: [ > OBJ-CURRENT-THREAD special-object error-thread set-global > continuation -> error-continuation set-global > [ original-error set-global ] [ rethrow ] bi > ]
gl-function-pointer is the function Factor uses to look up OpenGL functions. Do you have any problems looking up "glGenBuffers" with glXGetProcAddressARB, or its gtkglext wrapper gdk_gl_get_proc_address ? -Joe ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Factor-talk mailing list Factor-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/factor-talk