Hi
I try to display several opengl gadgets in a single window but I have a
rendering problem. Instead of displaying every gadgets, only one is shown and
it is spread over the whole main window.
I wrote the simple example hereunder to illustrate what happens. I would like
that the window "Multi Wins" display the content of both "green Win" and "Red
Win".
If someone could point out what I missed it would be really great.
Thanks by advance
Jeff
--------------------------------
USING: kernel ui ui.gadgets ui.gadgets.worlds ui.gadgets.packs
ui.render opengl opengl.gl opengl.glu accessors namespaces accessors
sequences math variables combinators ui.utils opengl opengl.demo-support ;
IN: testwingl
TUPLE: testwin < gadget color ;
: ( color -- gadget ) testwin new swap >>color ;
M: testwin pref-dim* ( gadget -- dim ) drop { 300 300 } ;
M: testwin draw-gadget* ( gadget -- )
GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT bitor glClear
GL_PROJECTION glMatrixMode glLoadIdentity
-400.0 400.0 -400.0 400.0 0.0 4000.0 glOrtho
100 100 100 0 0 0 100 0 0 gluLookAt
GL_MODELVIEW glMatrixMode
glLoadIdentity
color>> first3 glColor3f
GL_TRIANGLES [
0 0 0 glVertex3f
400 0 0 glVertex3f
0 400 0 glVertex3f
] do-state ;
: greenwin ( -- gadget ) { 0.5 1 0 } ;
: redwin ( -- gadget ) { 1 0 0 } ;
: multi-wins ( -- gadget ) { 2 2 } >>gap
greenwin add-gadget redwin add-gadget ;
: testwindows ( -- )
f T{ world-attributes { title "green Win" } } clone
greenwin >>gadgets open-window
f T{ world-attributes { title "Red Win" } } clone
redwin >>gadgets open-window
f T{ world-attributes { title "Multi Wins" } } clone
multi-wins >>gadgets open-window ;
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