On 17/04/2010, at 6:40 AM, Jeff Coughlin wrote: > Funnily enough this issue has been happening a lot to me the past week. We > have multiple content editors trying to do work and some people have left > items locked by mistake. But for how long? Don't know, so there are a lot of > confused people trying to track others the person who locked it, explain the > issue, then the content editor isn't sure, scratches their head, and finally > as a last resort logs into the system to check the same thing we're trying to > check on their locked content... when they locked it. Which of course FarCry > doesn't record the info. So, we're all caught in a catch-22. In the end we > either have to edit the content and compare it side-by-side with the approved > content (wish FarCry could do compare with draft vs approved content) or we > just risk it and delete the locked data hoping we didn't lose something > important.
Were these content items in wizards? We can probably provide an effective "lockeddate" from the datetimelastupdated of the wizard object. Also I'm thinking, an non-wizard item cannot have its altered content preserved beyond the expiry of that users session. So if the content is older than a day or the user is not currently logged in you could safely unlock the content item as any changes would have been lost regardless. Besides, having a lockeddate is not going to stop editors wondering whether or not there is something of note in the locked item that needs saving ;) And yes we need a simple property diff -- has been a long time requested feature. -- geoff http://www.daemon.com.au/ -- You received this message cos you are subscribed to "farcry-dev" Google group. To post, email: [email protected] To unsubscribe, email: [email protected] For more options: http://groups.google.com/group/farcry-dev -------------------------------- Follow us on Twitter: http://twitter.com/farcry
