I can think of lots of things in each release.

Here are just a few (I may be getting a couple of the features in 5.x mixed up 
between their versions):
* FC 6.2 has the new content type event listeners
* FC 5.2(?) introduced new webskin inheritance features (types folder, 
displayTypeBody, etc)
* FC 5.1 had the new FU architecture and the ability to run the framework from 
under the webroot (no more CF mapping was required).
* FC 5.0 introduced an auto-upgrade feature where it detected older DB settings 
and updated the DB and data.
* FC 4.0 was still my favorite release with regards to product features in a 
release.  The introduction of the plugin architecture, formtools, object 
broker, and the framework enhancements overall were significant game-changers 
for FarCry and really put it on the map.

and many more...

--
Jeff Coughlin

On Jul 17, 2012, at 1:21 AM, Geoff Bowers wrote:

> Folks,
> 
> I want to put together a simple historical roadmap of features back to FarCry 
> 3.x.  While we have a bunch of very detailed release notes for point and 
> patch releases, there's nothing really succinct and marketing oriented giving 
> people the broad strokes reasons for upgrading.  Would like to get something 
> like this onto the website.
> 
> This is a quick refresher on key points since 3.x off the top of my head.  Am 
> I missing anything? I know I am!  Let me know your favourite features over 
> the years.
> 
> # 4.x (codename: Gonzales)
> Very significant release -- separated farcry core (the framework) from
> a lot of the CMS features (released as farcrycms plugin).  Essentially
> FarCry became a true framework.  Introduction of the awesome
> "formtool" technology for building and rendering content types.
> 
> # 5.x (codename: Fortress, Motley et al)
> Series of security updates, performances improvements and a multitude
> of behind the scenes changes.
> 
> # 6.0 (codename: Formality)
> In 6.0 FarCry introduced jQuery, jQuery UI as the standard libraries
> for the webtop.  A significant series of UI and usability enhancements
> for contributors. Also a ton of related plugins were published:
> http://plugins.farcrycore.org
> 
> 6.0 also introduced image manipulation built into the CMS
> (specifically when using formtools), leveraging the CFIMAGE
> capabilities of CF8.  And in later versions (like 6.0.9 or something)
> it introduced even better image tools like jCrop and ajax auto-upload
> and processing of images.  A ton of other features (like JS/CSS
> combine helps tremendously with front end site performance, caching in
> general.
> 
> If you're not on at least 6.0 its hard to understand just how far the
> FarCry publishing platform has come.
> 
> # 6.1 (codename: Mayonnaise)
> Major features include managing database precision, indexation and
> schema changes in the framework ORM as well as easier type and rule
> deployment. Updated caching models with integrated support for reverse
> proxy servers (eg Varnish) and EH Cache. Awesome for developers,
> minimal impact for editors.
> 
> For example, we run the entire Australian Olympics portfolio on this
> platform -- performing well in the lead up to London 2012 :)
> 
> # 6.2 (codename: Fandango)
> The most recent release -- nice and pretty UI changes :) Incorporates
> support for automated mobile theming, a revamp of all security
> interfaces for editors and developers, lots of usability enhancements.
>  All round a nice release for users in the same way 6.1 was a release
> for developers.
> 
> Many thanks in advance for your help!
> 
> -- geoff
> http://www.daemon.com.au/
> skype. gb.daemon
> twitter. @modius
> 
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