On 2 April 2014 16:39, Justin Carter <[email protected]> wrote:

> I've tracked this down to the ESAPI canonicalization and encoding in CF10.
> Since this was all in a lib I've been able to add two workaround methods
> for CF10 so that the encoding for HTML and HTML attributes happen as
> expected.


For those in the future looking at this thread:
https://github.com/farcrycore/core/commit/0919ac669b42fae0f0aca58f5224cfe74b40bee5

GB

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