I'm embedding faust into a Rust program.  I've more or less copied the
q.cpp code from the fraust project to make a C++ gui builder class. 
>From Rust I can call a C function that looks up a parameter name and
changes the appropriate float value.  Right now I'm running the
noise.dsp example patch and the only parameter is Volume. 

What I'm seeing is that when I change the value of the Volume float, I
don't see the reaction from the change until 15 seconds later.  Its
repeatable, ie if I do the same thing again the change comes around 15
seconds after that.  So the delay doesn't seem to be increasing at least. 

Not sure where this is coming from, rust or faust.  Is there something
obvious I'm missing? 

Thanks,

Ben


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