I'm embedding faust into a Rust program. I've more or less copied the q.cpp code from the fraust project to make a C++ gui builder class. >From Rust I can call a C function that looks up a parameter name and changes the appropriate float value. Right now I'm running the noise.dsp example patch and the only parameter is Volume.
What I'm seeing is that when I change the value of the Volume float, I don't see the reaction from the change until 15 seconds later. Its repeatable, ie if I do the same thing again the change comes around 15 seconds after that. So the delay doesn't seem to be increasing at least. Not sure where this is coming from, rust or faust. Is there something obvious I'm missing? Thanks, Ben ------------------------------------------------------------------------------ Site24x7 APM Insight: Get Deep Visibility into Application Performance APM + Mobile APM + RUM: Monitor 3 App instances at just $35/Month Monitor end-to-end web transactions and take corrective actions now Troubleshoot faster and improve end-user experience. Signup Now! http://pubads.g.doubleclick.net/gampad/clk?id=272487151&iu=/4140 _______________________________________________ Faudiostream-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/faudiostream-users
