Hello,
I am using the “piano dispersion filter” as a super simple effect by passing a
sound thru it.
The effect is very subtle unless the B inharmonicity coefficient is changed
drastically with a large number of tf1 filter iterations (~100-200 heavy). I
cannot however really change bandwidths (decays) while keeping the same filter
characteristics.I could change the order of the filter or simply change the
filter type (reson etc).
— Is there any other way to increase the effect while keeping the tf1 filter ?—
What would be the coefficients for a tf2 or tf3 for instance ?
Thanks !!
O.
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