Thanks for the answers, James, I'd be interested in helping out with
this/discussing your idea for a lazy-type select2 implementation. My example is
really just a proof of concept for a state-driven synthesis engine, I think
actually, this kind of synthesis technique (in the sense of variable
demand-rate) has a lot of potential, also for caltulating e.g. fourier
transforms (collect 128 samples in a buffer and trigger an fft every
128/64/whatever samples).
Thanks also to you, Oleg; is there somewhere an example for the control
primitive, or something written about "ocpp"?
I couldn't find anything obvious, neither in the Quick Reference, nor online
(this might be due to the rather generic naming ("faust", "dsp", "control",
...) and thus difficult search terms, though...)
all the best
Till
--
Till Bovermann
https://tai-studio.org | http://lfsaw.de | https://www.instagram.com/_lfsaw/
--
Till Bovermann
https://tai-studio.org | http://lfsaw.de | https://www.instagram.com/_lfsaw/
> On 14. Jul 2020, at 13:41, Oleg Nesterov <[email protected]> wrote:
>
> On 07/14, James Mckernon wrote:
>>
>> I have some more thoughts on this that are perhaps worth discussing in
>> a separate thread. Briefly, I feel like a 'dumb' select2, which only
>> ever evaluates one of its branches,
>
> You probably want the "control" primitive. Currently it is only supported by
> "-lang ocpp".
>
> Oleg.
>
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