Thanks, added in Faust repo here:

https://github.com/grame-cncm/faust/commit/71b8f236e0aaa89e172d90906fd18c26e29cfbad

Stéphane 

> Le 16 sept. 2025 à 15:52, ga <[email protected]> a écrit :
> 
> Hello Stéphane and all,
> 
> here is the finalized code.
> ( Pickup paramter hidden, highpass removed, reverb replaced with
> parameterless Dattorro default,
> more clear parameter names and description, rearranged order of
> convolution tabs and distortion
> saves CPU, and a resonant EQ added for weak formants).
> 
> From my side it could now be added to the examples, or used and
> altered in any way.
> 
> Gabriel
> 
> 
> 
> [code]
> 
> // Modulation synthesis with sparse convolution filter and distortions.
> // -------------------------------------------------------------------
> //
> // A "3D" oscillator oscillating on x,y,z axis, with the radius of x,y
> used as waveform,
> // very similar and related to FM / AM.
> //
> // The y axis oscillation is set by MIDI pitch, x and z are detuned by
> simple just tuned ratios.
> // Feedback acts on the individual sine oscillations (giving a
> sawtooth like waveform).
> //
> // Three weighted copies with time varying shifts are summed in a
> lossy integrator
> // (sparse convolution), followed by a peak resonance filter and shaped by
> // an internal pick-up like distortion and an asymmetric polynomial.
> //
> // The convolution tabs give a (variyng) triangle impulse response if
> integrated twice,
> // with a -12 dB/octave rolloff and regular notches.
> // Here only one integrator is used.
> //
> // The envelope is hard wired to the oscillation amplitudes and the
> rise time of the filter.
> //
> // An LFO is wired to pitch.
> //
> // A resonant EQ and the Dattoro Reverb from the Faust libary are
> added as effect on the sum.
> //
> //
> // Inspired by the history of sound synthesis, namely Trautonium, Mini
> Moog, Phase Modulation Synthesis,
> // Variophon Wind Instrument Synthesizer, Physical Modeling, and the
> work of Thomas D. Rossing.
> //
> // References:
> // Kot, Vítězslav. (2006). DIGITAL SOUND EFFECTS ECHO AND REVERB BASED
> ON NON EXPONENTIALLY DECAYING COMB FILTER.
> // https://en.wikipedia.org/wiki/Variophon
> // Parker, Julian & Zavalishin, Vadim & Le Bivic, Efflam. (2016).
> Reducing The Aliasing Of Nonlinear Waveshaping Using Continuous-Time
> Convolution.
> // Nicholas G. Horton, Thomas R. Moore. (2008). Modelling The Magnetic
> Pickup Of An Electric Guitar.
> // 
> https://www.musicdsp.org/en/latest/Effects/86-waveshaper-gloubi-boulga.html,
> see comment from 2005-09-22 01:07:58
> // Frei, Beat. Digital Sound Generation I & II, ICST Zurich University
> of the Arts
> // Smith, J.O. Physical Audio Signal
> Processing,http://ccrma.stanford.edu/~jos/pasp/, online book, 2010
> edition
> 
> declare options "[midi:on][nvoices:8]";
> declare options "[-vec]";
> declare name "Paradigma_9";
> declare version "1.0";
> declare author "gabriel";
> 
> import("stdfaust.lib");
> 
> 
> // Frequency Ratios table
> frtonum = waveform{1,16,9,6,5,4,7,3,8,5,7,15};
> frtodiv = waveform{1,15,8,5,4,3,5,2,5,3,4, 8};
> 
> // MIDI
> // minimum velocity
> minvelo = 1 / 32;
> midigrp(x) = hgroup("[1]MIDI",x);
> f = nentry("freq[hidden:1]",200,40,2000,0.1);
> kmidi = nentry("key[hidden:1]",69,0,127,1);
> bend =  ba.semi2ratio(hslider("bend[hidden:1][midi:pitchwheel][style:
> knob]",0,-2,2,0.01));
> gain =   nentry("gain[hidden:1]",0.6,0,1,0.01)<:* : _*(1-minvelo):_+ minvelo;
> master =  hslider("volume[midi:ctrl 7]",0.6,0,1,0.01);
> gate =  button("gate[hidden:1]") ;
> 
> // Oscillator Parameter
> rtogrp(x) = hgroup("[2]Oscillator",x);
> rto1sel = rtogrp(hslider("[1]x[style:knob]",-12,-36,36,1));
> rto2sel = rtogrp(hslider("[2]z[style:knob]",19,-36,36,1));
> fbka = rtogrp(hslider("[3]Feedback[style:knob]",0.15,0,1,0.01)<:*:*(1/ma.PI));
> detune = rtogrp(hslider("[4]Detune[style:knob]",0.125,0,0.5,0.005)/ma.SR);
> 
> // LFO and Envelope Parameter
> lfogrp(x) = hgroup("[3]Envelope & LFO",x);
> enva = (lfogrp(ba.db2linear(hslider("[1]A[style:knob]",20,15,66,1) )/1000));
> envd = (lfogrp(ba.db2linear(hslider("[2]D[style:knob]",74,26,100,1)
> )/1000)*envpscal);
> envs = (lfogrp(hslider("[3]S[style:knob]",0,0,1,0.01) ));
> envr = (lfogrp(ba.db2linear(hslider("[4]R[style:knob]",50,26,100,1)
> )/1000)*envpscal);
> lfof = lfogrp(hslider("[5]LFO Hz[style:knob]",3,0.1,12,0.1));
> lfvibra = lfogrp(hslider("[6]Vibrato[style:knob]",0.125,0,1,0.01))<:*;
> 
> env = en.adsre(enva,envd*envpscal,envs,envr*envpscal,gate);
> envg = env:_* gain;
> 
> lfosn = qsin(mphasor(lfof/ma.SR));
> 
> // Triangular Filter Parameter
> fltgrp(x) = hgroup("[4]Filter",x);
> wid = fltgrp(hslider("[1]Rise[style:knob]",3,1,9,0.001)):2^_:1/_;
> edge = fltgrp(hslider("[2]Fall[style:knob]",6,1,9,0.001)):2^_:1/_;
> fiq = fltgrp(hslider("[3]Q[style:knob]",1,0.5,3.87,0.01))<:*;
> drive = fltgrp(hslider("[4]Drive[style:knob]",-12,-12,30,0.1)):_/20.0:10^_;
> 
> // Modulation Frequency Ratios
> rto1oct = rto1sel / 12 : floor;
> rto1semi = rto1sel + 36 : _% 12;
> rto1a = frtonum, rto1semi : rdtable;
> rto1b = frtodiv, rto1semi : rdtable;
> rto1 = (rto1a/rto1b)*(2^rto1oct);
> rto1r = min((1/ rto1),1);
> 
> rto2oct = rto2sel / 12 : floor;
> rto2semi = rto2sel + 36 : _% 12;
> rto2a = frtonum, rto2semi : rdtable;
> rto2b = frtodiv, rto2semi : rdtable;
> rto2 = rto1*(rto2a/rto2b)*(2^rto2oct);
> rto2r  = min((1 / rto2),1);
> 
> // Pitch
> lg2f = ma.log2(f/440);
> stretch = 0.0333*lg2f;
> envpscal = ( - 3 * lg2f ):ba.db2linear;
> fplus = f*bend + lfosn* lfvibra*f * 0.5/12*envg + stretch;
> 
> w = f/ma.SR;
> w2 = rto1 * w;
> w3 = rto2 * w;
> wplus = fplus/ma.SR;
> 
> fbk1 = fbka*(0.5 -w)^4;
> fbk2 = fbka*(0.5 - w2)^4*rto1r;
> fbk3 = fbka*(0.5 - w3)^4*rto2r;
> 
> // Modulation Reduction Per Frequency
> redux1 = ((3.3 -((rto1+1)*w) )/3.3),0: max:_^3;
> redux2 = ((3.3 -((rto2+1)*w) )/3.3),0: max:_^3;
> modep = envg;
> modep1 =  envg * redux1 *rto1r * gain ;
> modep2 =  envg * redux2 *rto2r * gain ;
> 
> // Sine Oscillator
> wrap(n) = n-( floor( n +0.5)) ;
> // Bhaskara I based approximate sine curve
> qsincurve(x) = 1 - ( (x*x)<: *(1.2253517*16),(_<:*:* (-3.60562732*16)):>_ );
> qsin(x) = x+(0.5): wrap <: (abs:-(0.25):qsincurve),_:ma.copysign;
> // Feedback Depth Reduction Curve
> fbcurve (x)= x:abs:-(1) <:^(3):_,(x):ma.copysign;
> 
> // Oscillator
> mphasor(fw) = (+(fw) ~ (wrap));
> oscsn(fw, off) = mphasor(fw) + off:qsin:+~*(0.5);
> osc1(fw, off) = ((fw),+(off):(oscsn)) ~ (*(fbk2):fi.pole(0.5):_*fbcurve(fw));
> 
> // 3D to 2D radius
> oscy(fw, off) = (osc1(fw, off )*osc1(fw*rto2+2*detune,0.75 + 
> off)*modep2)*modep;
> oscx(fw, off) = (osc1(fw*rto1+detune,0.25 +
> off)*osc1(fw*rto2+2*detune,0.25 + off)*modep2)*modep1;
> oscxy(fw, off) = (oscy(fw, off)<:*),(oscx(fw, off)<:*):+:sqrt;
> 
> // Pick-Up like Distortion
> // distance :
> pickd = 0.25;
> pickup(x, pickd) = x,
>                // normal for in < 1.2e-4
>                ( x,(x^2:_+pickd:_^(3/2)):/ ),
>                // ILO:
>                ( pickd^(3/2) / ( sqrt(x*x + 1)):ma.neg:_+ pickd^(3/2) ):
>                // select
>                ba.if( (_:abs:_<= 1.2e-4), _, _ ):_*(pickd^(4/3));
> 
> // Basic Synthvoice, modulated Oscillations
> synthvox(fw, ph2, ph3, g1, g2, g3) = (oscxy(fw, 0):_*g1), (oscxy(fw,
> ph2):_*g2),(oscxy(fw, ph3):_*g3):>_ : fi.zero(1.0)<:_,(pickd):pickup;
> 
> 
> // Triangle
> // reduce width with frequency
> widredux = w <:+:_^3:1.0-_;
> // diff to max f in octaves, reduced for higher octaves
> dwo =  (  0.25 / wid  ):max(_, 1): ma.log2: ma.inv: _*widredux: ma.inv;
> // falling edge
> egderto = edge / wid;
> wid2 =  wid * (2^(dwo * (1-envg ))):
>        _* (2^(dwo * (1- gain ) )):
>        min( _,  0.25): max( _, 4 / (ma.SR/fplus));
> wid2e = edge: min( _, 0.25): max( _, 4 /(ma.SR/fplus));
> 
> fiw = wplus/wid2;
> fiwtail = wplus/wid2e;
> // triangle coefficients
> apg0 = fiw;
> apg1 = - apg0 - fiwtail;
> apg2 = fiwtail;
> // integration freq
> igpole = 1.0-5.0/ma.SR;
> resf = (fplus /( wid2 +wid2e) ): min( _, (0.249 * ma.SR));
> 
> // Asymmetric Shaper x - 0.15x²-0.15x³
> tubicclip = _:min(_, (1.19419)):max(_,(-1.86086));
> tubicilo(x) = x,
>                // normal for in < 1.2e-4
>                ( x - 0.15*(x^2)-0.15*(x^3) ),
>                // ILO:
>                (( 0.5*(x^2) - 0.05*(x^3) - 0.0375*(x^4) ),(x <:_,_':-
> :_<:(abs:max(_,1.2e-4)),(ma.signum):ma.copysign):/):
>                // select
>                ba.if( (_:abs:_<= 1.2e-4), _, _ ):fi.dcblockerat(10.0);
> 
> 
> // Sound
> process = synthvox(wplus, wid2, wid2e, apg0, apg1, apg2):
> fi.dcblockerat(10.0): fi.pole(igpole) : fi.svf.peak( resf, fiq) :
>            _*drive: tubicclip: tubicilo:_*(1/drive);
> effect = _ * master:preeq( lsf,lsgain, b1f, eqq2, eqg2, b2f, eqq3,
> eqg3, hsf, hsgain) <:_,_:re.dattorro_rev_default;
> 
> 
> 
> // 
> ---------------------------------------------------------------------------------------------------------------
> // Resonant EQ for instrument corpus, based on SVF
> eqgrp(x) = hgroup("[5]EQ",x);
> lsgain = eqgrp(hslider("[1]Low Gain[style:knob]",3,-18,18,0.25));
> b1f = eqgrp(hslider("[2]Split F Low[style:knob]",-0.5,-1,1,0.05))
> :(2.0)^_:_*360;
> b1gain = eqgrp(hslider("[3]Band 1 Gain[style:knob]",4.5,-18,18,0.25));
> b2f = eqgrp(hslider("[4]Split F 
> Hi[style:knob]",-0.5,-1,1,0.05)):(2.0)^_:_*720;
> b2gain = eqgrp(hslider("[5]Band 2 Gain[style:knob]",4.5,-18,18,0.25));
> hsgain = eqgrp(hslider("[6]Hi Gain[style:knob]",-3,-18,18,0.25));
> 
> // Q and gain of middle bands are scaled simultanously, with
> saturation curve on gain,
> // max gain is reduced from the output. Bands are spaced in octaves by 
> default.
> lsf = b1f *0.5;
> hsf = b2f * 2;
> gcurve( gain, gainrange) = abs(gain/gainrange) <:*:1-_:_+1:_*0.5;
> qscal( gain, gainrange) = 1.414 * ( abs(gain/ gainrange)) :_+ 1.414;
> eqq2 = qscal( b1gain, 18.0);
> eqg2 = b1gain * gcurve( b1gain, 18.0);
> eqq3 = qscal( b2gain, 18.0);
> eqg3 = b2gain * gcurve( b2gain, 18.0);
> eqredux = max( lsgain, eqg2):max(_, eqg3):max(_,hsgain):ba.db2linear: ma.inv;
> 
> preeq( f1,g1,f2,q2,g2,f3,q3,g3,f4,g4) = _*eqredux:fi.svf.bell( f1,
> 1.414, g1):fi.svf.bell( f2, q2, g2): fi.svf.bell( f3, q3,
> g3):fi.svf.hs( f4, 1.414, g4);
> 
> [/code]
> 
> 
> On Thu, Sep 11, 2025 at 3:25 PM ga <[email protected]> wrote:
>> 
>> Thanks, this would be a great solution.
>> 
>> Meanwhile I collected the references for the relevant parts (below, if 
>> someone is interested ).
>> The unfinished reverb will be omitted for simplicity and clarity, pickup 
>> replaced.
>> I will take some time for the changes, if someone finds a part in the code 
>> the should be either more concise or
>> more verbose, or a msitake, let me know.
>> I also realized that I rewrote some things that seem to have equivalents in 
>> the library, I will most likely replace them.
>> 
>> Gabriel
>> 
>> // Modulation synthesis with sparse convolution filter and distortions.
>> // ====================================================================
>> //
>> // A "3D" oscillator oscillating on x,y,z axis, with the radius of x,y going
>> // into a hyperbolic distortion.
>> //
>> // The y axis oscillation is set by MIDI pitch, x and z are detuned by 
>> simple just tuned ratios.
>> // Feedback acts on the individual sine oscillations.
>> //
>> //
>> // Three weighted copies with time varying shifts are summed in a lossy 
>> integrator
>> // ( sparse convolution ), followed by a peak filter and shaped by an 
>> asymmetric polynomial.
>> //
>> // The convolution tabs would give a (variyng) triangle impulse response if 
>> integrated twice,
>> // with a -12 dB/octave rolloff and varying regular notches.
>> // Here only one integrator is used.
>> //
>> //
>> // The envelope is hard wired to the oscillation amplitudes and the rise 
>> time of the filter.
>> //
>> // An LFO is wired to pitch.
>> //
>> //
>> // Inspired by the history of sound synthesis, namely Trautonium, Mini Moog, 
>> Phase Modulation Synthesis,
>> // Variophon Wind Instrument Synthesizer, Physical Modeling, and the work of 
>> Thams D. Rossing.
>> //
>> // References:
>> // Kot, Vítězslav. (2006). DIGITAL SOUND EFFECTS ECHO AND REVERB BASED ON 
>> NON EXPONENTIALLY DECAYING COMB FILTER.
>> // https://en.wikipedia.org/wiki/Variophon
>> // Parker, Julian & Zavalishin, Vadim & Le Bivic, Efflam. (2016). Reducing 
>> The Aliasing Of Nonlinear Waveshaping Using Continuous-Time Convolution.
>> // Nicholas G. Horton, Thomas R. Moore. (2008). Modelling The Magnetic 
>> Pickup Of An Electric Guitar.
>> // 
>> https://www.musicdsp.org/en/latest/Effects/86-waveshaper-gloubi-boulga.html, 
>> see comment from 2005-09-22 01:07:58
>> // Frei, Beat. Digital Sound Generation I & II, ICST Zurich University of 
>> the Arts
>> // Smith, J.O. Physical Audio Signal 
>> Processing,http://ccrma.stanford.edu/~jos/pasp/, online book, 2010 edition
>> 
>> On Thu, Sep 11, 2025 at 10:57 AM Stéphane Letz <[email protected]> wrote:
>>> 
>>> Hi Gabriel,
>>> 
>>> I suggest we do it simple for now. If you can cleanup and document the DSP 
>>> code, then I can put in the examples/misc section: 
>>> https://faustdoc.grame.fr/examples/#misc
>>> 
>>> Thanks.
>>> 
>>> Stéphane
>>> 
>>> 
>>>> Le 10 sept. 2025 à 18:43, ga <[email protected]> a écrit :
>>>> 
>>>> Thanks
>>>> 
>>>> I will look into installing Faust locally, I am bit deterred by the vast 
>>>> amount of dependencies
>>>> and my little experience with installing such projects.
>>>> 
>>>> I also don't have much experience with make and compiling and C,
>>>> but I think faust2rpialsaconsole might be onther option I have to look into
>>>> as running it on a Pi seems a reasonable solution for hardware.
>>>> I do have a Pi 400, on which unfortunately the Patch OS which might be a
>>>> good choice for OS does not run (or I didnt get it to run ).
>>>> 
>>>> to 4)
>>>> The code and concept is public and libre from my side, but maybe licenses 
>>>> of third parties have to be considered.
>>>> 
>>>> So I reused and altered code from the Faust library ( by Julius Smith I 
>>>> think ) for the allpass delay,
>>>> and the idea for the triangular filter was originally inspired by the 
>>>> historic Variophon triangular oscillator, etc.
>>>> so at least a proper note with history and references would be desireable.
>>>> Since the concept has a really long history with many sources and 
>>>> variants, and is floating on my desk since years,
>>>> it's a bit difficult to be accurate in this regards, and to do this 
>>>> justice.
>>>> 
>>>> The code also still needs some minor tweaks and cosmetic changes before it 
>>>> is released in a 'final' version.
>>>> For instance it uses two SVFs in series at the moment with very similar 
>>>> corner frequencies,
>>>> which could probably be replaced by a single SVF with a 'morphing' output.
>>>> 
>>>> A previous version had roughly antialiased synched noise (windowed with a 
>>>> quarter sine wave) in a addition to the osciallator,
>>>> to mimick a corpus impulse response, and to enhance piano and string 
>>>> reminiscent sounds.
>>>> 
>>>> I now tried to replace this with short allpass delays but it sounds less 
>>>> convincing and "boxed", and setting
>>>> the length of the allpass chain is also too arbitrary att the moment.
>>>> 
>>>> Also noise has the interesting property that it has fluctuations, so a 
>>>> seed could be matched
>>>> to produce a sequence that resembles the derivative (or 2nd derivative) of 
>>>> a real corpus impulse response.
>>>> 
>>>> I would like to keep the paramter set to 4 though, as the idea for a 
>>>> hardware interface is to have
>>>> two rows with 4 push and turn encoders each, one row for synth and one for 
>>>> EQ and other effects,
>>>> with each encoder serving also as a button to select a set of 4 parameters 
>>>> that belong together, like ADSR.
>>>> ( sketch : 
>>>> https://assets.steadyhq.com/production/post/c0d7b8ae-4d1f-4afa-afe8-8bcce17883ac/uploads/images/5prochhxdb/UI.jpg?auto=compress&w=800&fit=max&dpr=2&fm=webp)
>>>> 
>>>> (Pressing two encoders in the corners simultanously could be used for 
>>>> saveing and laoding presets.)
>>>> 
>>>> This is one reason why the noise was omitted in this version.
>>>> 
>>>> Such a controller should be seperate from the computing hardware and be 
>>>> useful for many things,
>>>> and could be easy to build from two I²C breakout boards from Adafruit,
>>>> but I do not have the tools and funds for this at the moment, and it 
>>>> requires
>>>> additional code for interfacing, which I do not have experience with.
>>>> 
>>>> The idea defintively is to make it an all open source and somewhat 
>>>> flexible synth concept.
>>>> 
>>>> An interesting aspect for me is that it touches and fuses many aspects of 
>>>> the history of synthesis,
>>>> and synthesis approaches, starting with the Trautonium, modulation 
>>>> synthesis, subtractive,
>>>> aspects and findings of physical modeling, etc, in a very compact but 
>>>> meaningful parameter set and combination.
>>>> ( less paramter than a Mini Moog I think, from which it also borroughs of 
>>>> course).
>>>> 
>>>> By this it is also a good simplified model to learn and teach I think, for 
>>>> instance you could
>>>> examine what makes a sound "pianoide" and then expand on this with real 
>>>> pianos and real accurate modeling
>>>> of real phyiscal forces etc., and then again examine their perceptual 
>>>> significance and compare to this "cartoon"
>>>> version, and many similar things.
>>>> 
>>>> I dont know whats the best way to publish this so others can contribute 
>>>> and expand on this.
>>>> Maintaining and ovreseeing a project on Sourceforge or similar requires a 
>>>> lot of work and energy and experience
>>>> which I do not have.
>>>> So I am also looking for interested people I can hand this idea over,
>>>> Including it with Faust examples would be interesting in this regards,  
>>>> but I am not sure it is fundamental and also simple enough for this, etc.
>>>> 
>>>> Gabriel
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Wed, Sep 10, 2025 at 3:14 PM Stéphane Letz <[email protected]> wrote:
>>>> Hi,
>>>> 
>>>> Thanks for this interesting code. For exporting the code, you have several 
>>>> options:
>>>> 
>>>> 1) exporting the DSP for a standard plugin format.
>>>> 
>>>>        - you can possibly use the JUCE export for that, as an intermediate 
>>>> step: 
>>>> https://github.com/grame-cncm/faust/tree/master-dev/architecture/juce. For 
>>>> maximal flexibility the best would be to compile and install a local Faust 
>>>> version.
>>>> 
>>>>        - another option is to use the Fadeli project 
>>>> https://github.com/DISTRHO/Fadeli
>>>> 
>>>> 2) you may find more info on this page 
>>>> https://faust.grame.fr/community/powered-by-faust
>>>> 
>>>> 3) you can connect to the Faust developer/user community on Discord 
>>>> channel, see https://faust.grame.fr/community/help/
>>>> 
>>>> 4) You wrote « I am proposing the attached synthesis engine. » : Is the 
>>>> code public ? Are you interested to contribute it in the Faust examples: 
>>>> https://faustdoc.grame.fr/examples/
>>>> 
>>>> Thanks.
>>>> 
>>>> Stéphane
>>>> 
>>>> 
>>>>> Le 4 sept. 2025 à 11:53, ga <[email protected]> a écrit :
>>>>> 
>>>>> Hello
>>>>> I am proposing the attached synthesis engine.
>>>>> It uses a "3D" oscillator that oscillates in x,y, z ( similar to FM / AM)
>>>>> The radius of x,y is fed into a pickup distortion, which goes into a 
>>>>> triangular filter ( 3 phase offset copies going into an integrator) an 
>>>>> asymmetric distortion.
>>>>> It has only 4× 4 parameter, including classic ADSR and LFO, envelope 
>>>>> hardwired to oscillation amplitudes.
>>>>> Its capable of a variety of semi- realistic sounds.
>>>>> Sound demo is here:
>>>>> https://youtu.be/7CBhMcYDWac?feature=shared
>>>>> 
>>>>> 
>>>>> I would need some help to streamline the code mor Faustian,
>>>>> to export including GUI, and to export including the effect,
>>>>> and maybe ideas how to port this to some small hardware, Pi or Daisy Pod 
>>>>> ( though I doubt it will run there ). as well as opinion on the method 
>>>>> and ideas.
>>>>> 
>>>>> Code:
>>>>> 
>>>>> declare options "[midi:on][nvoices:8]";
>>>>> declare options "[-vec]";
>>>>> declare name "Paradigma_9 v007";
>>>>> declare version "0.0.7";
>>>>> declare author "gabriel";
>>>>> declare copyright "https://steady.page/en/voxangelica/";;
>>>>> declare license "DWTW";
>>>>> // a synthesizer with "philonic" 3D spin oscillator and triangular filter
>>>>> import("stdfaust.lib");
>>>>> import("maths.lib");
>>>>> 
>>>>> // frequency ratios table
>>>>> frtonum = waveform{1,16,9,6,5,4,7,3,8,5,7,15};
>>>>> frtodiv = waveform{1,15,8,5,4,3,5,2,5,3,4, 8};
>>>>> 
>>>>> // MIDI
>>>>> midigrp(x) = hgroup("[1]MIDI",x);
>>>>> f = nentry("freq",200,40,2000,0.1) ;
>>>>> kmidi = nentry("key",69,0,127,1) ;
>>>>> bend = ba.semi2ratio(hslider("bend[midi:pitchwheel][style: 
>>>>> knob]",0,-2,2,0.01)) ;
>>>>> gain = nentry("gain",0.6,0,1,0.01)<:* ;
>>>>> master = hslider("volume[midi:ctrl 7]",1,0,2,0.01) ;
>>>>> gate = button("gate") ;
>>>>> 
>>>>> // spin oscill params
>>>>> rtogrp(x) = hgroup("[2]philonic",x);
>>>>> rto1sel = rtogrp(hslider("[1]x[style:knob]",-12,-24,24,1));
>>>>> rto2sel = rtogrp(hslider("[2]z[style:knob]",19,-24,24,1));
>>>>> fbka = 
>>>>> rtogrp(hslider("[3]excentric[style:knob]",0.4,0,1,0.01)<:*:*(1/ma.PI));
>>>>> detune = rtogrp(hslider("[4]warble[style:knob]",0.125,0,0.5,0.005)/ma.SR);
>>>>> pickd = 
>>>>> rtogrp(hslider("[5]distance[style:knob]",0.7,0.25,1,0.0625))<:*:si.smoo;
>>>>> 
>>>>> // LFO and Envelope Parameter
>>>>> lfogrp(x) = hgroup("[3]envelope & lfo",x);
>>>>> enva = (lfogrp(ba.db2linear(hslider("[1]A[style:knob]",20,15,66,1) 
>>>>> )/1000));
>>>>> envd = (lfogrp(ba.db2linear(hslider("[2]D[style:knob]",74,26,100,1) 
>>>>> )/1000)*envpscal);
>>>>> envs = (lfogrp(hslider("[3]S[style:knob]",0,0,1,0.01) ));
>>>>> envr = (lfogrp(ba.db2linear(hslider("[4]R[style:knob]",50,26,100,1) 
>>>>> )/1000)*envpscal);
>>>>> lfof = lfogrp(hslider("[5]LFO Hz[style:knob]",3,0.1,12,0.1));
>>>>> lfvibra = lfogrp(hslider("[6]Vibrato[style:knob]",0.125,0,2,0.01))<:*;
>>>>> 
>>>>> env = en.adsre(enva,envd*envpscal,envs,envr*envpscal,gate);
>>>>> envg = env:_* gain;
>>>>> 
>>>>> lfosn = qsin(mphasor(lfof/ma.SR));
>>>>> 
>>>>> // Triangular Filter Parameter
>>>>> fltgrp(x) = hgroup("[4]triangulation",x);
>>>>> wid = fltgrp(hslider("[1]rise[style:knob]",4.89,1,9,0.001)):2^_:1/_;
>>>>> edge = fltgrp(hslider("[2]fall[style:knob]",6,1,9,0.001)):2^_:1/_;
>>>>> fiq = fltgrp(hslider("[3]q[style:knob]",1.18,0.5,3.87,0.01))<:*;
>>>>> hpon = fltgrp(checkbox("[4]highpass"));
>>>>> drive = fltgrp(hslider("[5]drive[style:knob]",0,-6,36,0.1)):_/20.0:10^_;
>>>>> 
>>>>> rto1oct = rto1sel / 12 : floor;
>>>>> rto1semi = rto1sel + 24 : _% 12;
>>>>> rto1a = frtonum, rto1semi : rdtable;
>>>>> rto1b = frtodiv, rto1semi : rdtable;
>>>>> rto1 = (rto1a/rto1b)*(2^rto1oct);
>>>>> rto1r = min((1/ rto1),1);
>>>>> 
>>>>> rto2oct = rto2sel / 12 : floor;
>>>>> rto2semi = rto2sel + 24 : _% 12;
>>>>> rto2a = frtonum, rto2semi : rdtable;
>>>>> rto2b = frtodiv, rto2semi : rdtable;
>>>>> rto2 = rto1*(rto2a/rto2b)*(2^rto2oct);
>>>>> rto2r = min((1 / rto2),1);
>>>>> 
>>>>> // fve
>>>>> lg2f = ma.log2(f/440);
>>>>> stretch = 0.0333*lg2f;
>>>>> envpscal = ( - 3 * lg2f ):ba.db2linear;
>>>>> fplus = f*bend + lfosn* lfvibra*f * 0.5/12*envg + stretch;
>>>>> 
>>>>> w = f/ma.SR;
>>>>> w2 = rto1 * w;
>>>>> w3 = rto2 * w;
>>>>> wplus = fplus/ma.SR;
>>>>> 
>>>>> fbk1 = fbka*(0.5 -w)^4;
>>>>> fbk2 = fbka*(0.5 - w2)^4*rto1r;
>>>>> fbk3 = fbka*(0.5 - w3)^4*rto2r;
>>>>> 
>>>>> // modulation reduction per frequency
>>>>> redux1 = ((3.3 -((rto1+1)*w) )/3.3),0: max:_^3;
>>>>> redux2 = ((3.3 -((rto2+1)*w) )/3.3),0: max:_^3;
>>>>> modep = envg;
>>>>> modep1 = envg * redux1 *rto1r * gain ;
>>>>> modep2 = envg * redux2 *rto2r * gain ;
>>>>> 
>>>>> // sine oscillator
>>>>> wrap(n) = n-( floor( n +0.5)) ;
>>>>> qsincurve(x) = 1 - ( (x*x)<: *(1.2253517*16),(_<:*:* (-3.60562732*16)):>_ 
>>>>> );
>>>>> qsin(x) = x+(0.5): wrap <: (abs:-(0.25):qsincurve),_:ma.copysign;
>>>>> // feedback depth reduction curve
>>>>> fbcurve (x)= x:abs:-(1) <:^(3):_,(x):ma.copysign;
>>>>> 
>>>>> // oscillator
>>>>> mphasor(fw) = (+(fw) ~ (wrap));
>>>>> oscsn(fw, off) = mphasor(fw) + off:qsin:+~*(0.5);
>>>>> osc1(fw, off) = ((fw),+(off):(oscsn)) ~ 
>>>>> (*(fbk2):fi.pole(0.5):_*fbcurve(fw));
>>>>> dcrem(x) = x <:_,_': -: +~*(0.999773243);
>>>>> 
>>>>> // 3D
>>>>> oscy(fw, off) = (osc1(fw, off )*osc1(fw*rto2+2*detune,0.75 + 
>>>>> off)*modep2)*modep;
>>>>> oscx(fw, off) = (osc1(fw*rto1+detune,0.25 + 
>>>>> off)*osc1(fw*rto2+2*detune,0.25 + off)*modep2)*modep1;
>>>>> oscxy(fw, off) = (oscy(fw, off)<:*),(oscx(fw, off)<:*):+:sqrt: 
>>>>> fi.zero(1.0);//dcrem; //
>>>>> //oscxyb(fw, off) = (oscy(fw, off):fi.zero(1)) <:_,(_^2),((oscx(fw, 
>>>>> off):fi.zero(1):_^2)): _, (_+_):_,(_+0.1:_^(3/2)):_/_;
>>>>> // with pickup
>>>>> oscxyc(fw, off) = oscxy(fw, off) <:_,(_^2:_+pickd:_^(3/2)):/;
>>>>> //
>>>>> //synthvox(fw, ph2, ph3, g1, g2, g3) = (oscxy(fw, 0):_*g1), (oscxy(fw, 
>>>>> ph2):_*g2),(oscxy(fw, ph3):_*g3):>_ ;
>>>>> synthvox(fw, ph2, ph3, g1, g2, g3) = (oscxyc(fw, 0):_*g1), (oscxyc(fw, 
>>>>> ph2):_*g2),(oscxyc(fw, ph3):_*g3):>_ ;
>>>>> // triangulation
>>>>> widredux = w <:+:_^3:1.0-_;
>>>>> // diff to max f in octaves, reduced for higher octaves
>>>>> dwo = ( 0.25 / wid ):max(_, 1): ma.log2: ma.inv: _*widredux: ma.inv;
>>>>> //edge = 1/7; // falling triangle edge,
>>>>> egderto = edge / wid;
>>>>> wid2 = wid * (2^(dwo * (1-envg ))):
>>>>>        _* (2^(dwo * (1- gain ) )):
>>>>>        min( _, 0.25): max( _, 4 / (ma.SR/fplus));
>>>>> wid2e = edge: min( _, 0.25): max( _, 4 /(ma.SR/fplus));
>>>>> 
>>>>> fiw = wplus/wid2;
>>>>> fiwtail = wplus/wid2e;
>>>>> // triangle coefficients
>>>>> apg0 = fiw;
>>>>> apg1 = - apg0 - fiwtail;
>>>>> apg2 = fiwtail;
>>>>> // integration freq
>>>>> igpole = 1.0-5.0/ma.SR;
>>>>> resf = (fplus /( wid2 +wid2e) ): min( _, (0.249 * ma.SR));
>>>>> 
>>>>> // shaper
>>>>> // x - 0.15x²-0.15x³
>>>>> tubicclip = _:min(_, (1.19419)):max(_,(-1.86086));
>>>>> //tubic(x) = x - 0.15*(x^2)-0.15*(x^3);
>>>>> tubicilo(x) = x,
>>>>>                // normal for in < 1.2e-4
>>>>>                ( x - 0.15*(x^2)-0.15*(x^3) ),
>>>>>                // ILO:
>>>>>                (( 0.5*(x^2) - 0.05*(x^3) - 0.0375*(x^4) ),(x <:_,_':- 
>>>>> :_<:(abs:max(_,1.2e-4)),(ma.signum):ma.copysign):/):
>>>>>                // select
>>>>>                ba.if( (_:abs:_<= 1.2e-4), _, _ ):dcrem;
>>>>> //
>>>>> superfbp = 1 - sin( 2 * ma.PI * w );
>>>>> 
>>>>> // make sound
>>>>> process = synthvox(wplus, wid2, wid2e, apg0, apg1, apg2): 
>>>>> fi.dcblockerat(10.0): fi.pole(igpole) : fi.svf.peak( resf, fiq) <:
>>>>>            ba.if( hpon, fi.svf.hp( fplus/(wid+wid):min(_, ma.SR*0.249), 
>>>>> 0.707 ),_):
>>>>>            _*drive: tubicclip: tubicilo:_*(1/drive);
>>>>> effect = _ * master:rev;
>>>>> 
>>>>> // 
>>>>> ###############################################################################################
>>>>> // CIELverb 
>>>>> ######################################################################################
>>>>> // minimalist reverb
>>>>> //
>>>>> // UI
>>>>> revgrp(x) = hgroup("[5]reverb",x);
>>>>> sizem = 
>>>>> revgrp(hslider("[1]size[style:knob]",0,-1.5,1.5,0.02)):(2.0)^_:_*16.7:si.smoo;
>>>>> revt = revgrp(hslider("[2]revTime[style:knob]",60,40,80,0.1)): 
>>>>> ba.db2linear:_*0.001;
>>>>> bright = revgrp(hslider("[4]brightness[style:knob]",90,52,112,0.1)): 
>>>>> ba.midikey2hz;
>>>>> earlyl = revgrp(hslider("[5]early/late[style:knob]",0,0,1,0.01));
>>>>> drywet = revgrp(hslider("[6]dry/wet[style:knob]",0.5,0,1,0.01)) <:*;
>>>>> 
>>>>> // reverb settings
>>>>> // change revt with size
>>>>> revtadapt = revt * ( 0.161*(sizem^3)/(6*sizem^2 ));
>>>>> // diffusion delay times
>>>>> revd0 = ma.SR * (sizem / 334);
>>>>> revd1 = revd0 * 1 / ( 2 - log(2));
>>>>> revd2 = revd0 * 1 / ( 3 - log(2));
>>>>> revd3 = revd0 * 1 / ( 4 - log(2));
>>>>> revgn = 10^(-3*(( sizem/ 334 )/revtadapt));
>>>>> // diffusion allpass coeficients
>>>>> revc = 0.707;//0.61803; //
>>>>> revc1 = -revc * 10^(-3*(( revd1/ ma.SR )/revtadapt));
>>>>> revc2 = -revc * 10^(-3*(( revd2/ ma.SR )/revtadapt));
>>>>> revc3 = -revc * 10^(-3*(( revd3/ ma.SR )/revtadapt));
>>>>> // post (early)
>>>>> revdp = revd3 * 1 / ( 4 - log(2));
>>>>> postd1 = revdp * 1 / ( 2 - log(2));
>>>>> postd2 = postd1 * 1 / ( 3 - log(2));
>>>>> postd3 = postd2 * 1 / ( 4 - log(2));
>>>>> postc = 0.382;//1/3;//0.61803; //
>>>>> postc1 = -postc * 10^(-3*(( postd1/ ma.SR )/(revtadapt * 1 / ( 4 - 
>>>>> log(2)))));
>>>>> postc2 = -postc * 10^(-3*(( postd2/ ma.SR )/(revtadapt * 1 / ( 4 - 
>>>>> log(2)))));
>>>>> postc3 = -postc * 10^(-3*(( postd2/ ma.SR )/(revtadapt * 1 / ( 4 - 
>>>>> log(2)))));
>>>>> 
>>>>> // left right delay time offsets
>>>>> postdlroff = ma.SR * 0.15 /334 ;
>>>>> 
>>>>> lfo1 = os.oscsin(0.13)*8.0;
>>>>> apcomblp(maxdel,N,g) = (+ <: 
>>>>> (de.fdelay1a(maxdel,N-1.5)<:_,_':+:_*0.5),*(g)) ~ *(-g) : mem,_ : +;
>>>>> // post diffusion (early reflections, placed after reverb loop)
>>>>> postdiff( in ) = in <:
>>>>>                (apcomblp( 4096, postd1, postc1): apcomblp( 4096, postd2 + 
>>>>> postdlroff, postc2): apcomblp( 4096, postd3 - postdlroff*0.382, postc3)),
>>>>>                (apcomblp( 4096, postd1 + postdlroff, postc1) :apcomblp( 
>>>>> 4096, postd2 - postdlroff*0.382, postc2): apcomblp( 4096, postd3, 
>>>>> postc3));
>>>>> 
>>>>> // feedback filter
>>>>> dampp = sin( 2 * ma.PI * bright/ma.SR);
>>>>> fidamp = _*(dampp) : +~*(1-dampp) <:_,_':+:_*0.5: *(revgn);
>>>>> 
>>>>> 
>>>>> // reverb
>>>>> rev = _<: +~ (apcomblp( 4096, revd1 - lfo1, revc1):apcomblp( 4096, revd2 
>>>>> + lfo1, revc2): apcomblp( 4096, revd3,revc3): de.fdelay1a( 4096, revd0 
>>>>> ):fidamp ),_:(_*drywet:postdiff),((_*(1-drywet))<:_,_):route(4, 4, 
>>>>> (1,1),(2,3),(3,2),(4,4)):>(_+_),(_+_);
>>>>> 
>>>>> // END REVERB 
>>>>> ############################################################################
>>>>> 
>>>>> _______________________________________________
>>>>> Faudiostream-users mailing list
>>>>> [email protected]
>>>>> https://lists.sourceforge.net/lists/listinfo/faudiostream-users
>>>> 
>>> 



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