On 5/1/07, skaller <[EMAIL PROTECTED]> wrote:
> If we go up to Quaternions, they use i,j,k. You may have
> used quaternions in high school physics, you write:
>
>         10 + 3i + 4j + 5k

Don't forget about octonions :)

Also, quaternions are useful for 3D rotation transforms; I'm sure some
game programmers would appreciate their presence (at least in library
form, not sure how useful a syntax for them would be).

- Chris

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