`flxc` now has automatic stack closures! Take that, C99! Check this out!

    :::felix
    type tiny = "%i8";
    type int = "%i32";
    typedef bool = 2;
    fun add : int*int -> int = "%add";
    fun sub : int*int -> int = "%sub";
    fun eq : int*int -> bool = "%eq";
    fun lnot : bool -> bool = "%lnot";
    proc exit : int = "exit";
    
    noinline fun foo (x:int) = {
      val y = 6;
      return x + y;
    }
    
    noinline proc fake_exit (x:int) {
      exit x;
      return;
    }
    
    noinline fun bar (x:int) = {
      var y = 10;
      noinline proc baz () {
        y = 20;
        return;
      }
      baz ();
      return x + y;
    }
    
    noinline fun x (a:int, b:int, c:tiny) = {
      val x1 = a;
      val x2 = b;
      val x3 = c;
      noinline fun y (d:int, e:int, f:tiny) = {
        val y1 = x1;
        val y2 = x2;
        val y3 = f;
        noinline fun z (g:int, h:int, i:tiny) = {
          val z1 = x1;
          val z2 = x2;
          val z3 = i;
          return z1;
        }
        return z (y1,y2,y3);
      }
      return y (x1,x2,x3);
    }
    
    fake_exit $ (foo 2) + (bar 3) + (x (1,2,3t));


And the llvm source:

    :::llvm
    %0 = type { i32, i32 }
    %1 = type { i32, i32, i32, i32, i8 }
    %2 = type { i32, i32, i8 }
    
    declare void @exit(i32)
    
    define i32 @foo(i32 %x) {
    entry:
      %foo.x = alloca i32                             ; <i32*> [#uses=2]
      store i32 %x, i32* %foo.x
      %0 = load i32* %foo.x                           ; <i32> [#uses=1]
      %1 = add i32 %0, 6                              ; <i32> [#uses=1]
      ret i32 %1
    }
    
    define void @fake_exit(i32 %x) {
    entry:
      %fake_exit.x = alloca i32                       ; <i32*> [#uses=2]
      store i32 %x, i32* %fake_exit.x
      %0 = load i32* %fake_exit.x                     ; <i32> [#uses=1]
      call void @exit(i32 %0)
      ret void
    }
    
    define i32 @bar(i32 %x) {
    entry:
      %bar-closure = alloca %0                        ; <%0*> [#uses=3]
      %bar.y = getelementptr %0* %bar-closure, i32 0, i32 0 ; <i32*> [#uses=2]
      %bar.x = getelementptr %0* %bar-closure, i32 0, i32 1 ; <i32*> [#uses=2]
      store i32 %x, i32* %bar.x
      store i32 10, i32* %bar.y
      call void @bar.baz(%0* %bar-closure)
      %0 = load i32* %bar.x                           ; <i32> [#uses=1]
      %1 = load i32* %bar.y                           ; <i32> [#uses=1]
      %2 = add i32 %0, %1                             ; <i32> [#uses=1]
      ret i32 %2
    }
    
    define void @bar.baz(%0* %bar-closure) {
    entry:
      %bar.y = getelementptr %0* %bar-closure, i32 0, i32 0 ; <i32*> [#uses=1]
      %bar.x = getelementptr %0* %bar-closure, i32 0, i32 1 ; <i32*> [#uses=0]
      store i32 20, i32* %bar.y
      ret void
    }
    
    define i32 @x(i32 %a, i32 %b, i8 %c) {
    entry:
      %x-closure = alloca %1                          ; <%1*> [#uses=6]
      %x.x1 = getelementptr %1* %x-closure, i32 0, i32 0 ; <i32*> [#uses=2]
      %x.x2 = getelementptr %1* %x-closure, i32 0, i32 1 ; <i32*> [#uses=2]
      %x.a = getelementptr %1* %x-closure, i32 0, i32 2 ; <i32*> [#uses=2]
      %x.b = getelementptr %1* %x-closure, i32 0, i32 3 ; <i32*> [#uses=2]
      %x.c = getelementptr %1* %x-closure, i32 0, i32 4 ; <i8*> [#uses=2]
      store i32 %a, i32* %x.a
      store i32 %b, i32* %x.b
      store i8 %c, i8* %x.c
      %0 = load i32* %x.a                             ; <i32> [#uses=1]
      store i32 %0, i32* %x.x1
      %1 = load i32* %x.b                             ; <i32> [#uses=1]
      store i32 %1, i32* %x.x2
      %2 = load i32* %x.x1                            ; <i32> [#uses=1]
      %3 = load i32* %x.x2                            ; <i32> [#uses=1]
      %4 = load i8* %x.c                              ; <i8> [#uses=1]
      %5 = call i32 @x.y(%1* %x-closure, i32 %2, i32 %3, i8 %4) ; <i32> 
[#uses=1]
      ret i32 %5
    }
    
    define i32 @x.y(%1* %x-closure, i32 %d, i32 %e, i8 %f) {
    entry:
      %x.x1 = getelementptr %1* %x-closure, i32 0, i32 0 ; <i32*> [#uses=1]
      %x.x2 = getelementptr %1* %x-closure, i32 0, i32 1 ; <i32*> [#uses=1]
      %x.a = getelementptr %1* %x-closure, i32 0, i32 2 ; <i32*> [#uses=0]
      %x.b = getelementptr %1* %x-closure, i32 0, i32 3 ; <i32*> [#uses=0]
      %x.c = getelementptr %1* %x-closure, i32 0, i32 4 ; <i8*> [#uses=0]
      %x.y-closure = alloca %2                        ; <%2*> [#uses=4]
      %x.y.d = getelementptr %2* %x.y-closure, i32 0, i32 0 ; <i32*> [#uses=1]
      %x.y.e = getelementptr %2* %x.y-closure, i32 0, i32 1 ; <i32*> [#uses=1]
      %x.y.f = getelementptr %2* %x.y-closure, i32 0, i32 2 ; <i8*> [#uses=2]
      store i32 %d, i32* %x.y.d
      store i32 %e, i32* %x.y.e
      store i8 %f, i8* %x.y.f
      %0 = load i32* %x.x1                            ; <i32> [#uses=1]
      %1 = load i32* %x.x2                            ; <i32> [#uses=1]
      %2 = load i8* %x.y.f                            ; <i8> [#uses=1]
      %3 = call i32 @x.y.z(%1* %x-closure, %2* %x.y-closure, i32 %0, i32 %1, i8 
%2) ; <i32> [#uses=1]
      ret i32 %3
    }
    
    define i32 @x.y.z(%1* %x-closure, %2* %x.y-closure, i32 %g, i32 %h, i8 %i) {
    entry:
      %x.x1 = getelementptr %1* %x-closure, i32 0, i32 0 ; <i32*> [#uses=1]
      %x.x2 = getelementptr %1* %x-closure, i32 0, i32 1 ; <i32*> [#uses=0]
      %x.a = getelementptr %1* %x-closure, i32 0, i32 2 ; <i32*> [#uses=0]
      %x.b = getelementptr %1* %x-closure, i32 0, i32 3 ; <i32*> [#uses=0]
      %x.c = getelementptr %1* %x-closure, i32 0, i32 4 ; <i8*> [#uses=0]
      %x.y.d = getelementptr %2* %x.y-closure, i32 0, i32 0 ; <i32*> [#uses=0]
      %x.y.e = getelementptr %2* %x.y-closure, i32 0, i32 1 ; <i32*> [#uses=0]
      %x.y.f = getelementptr %2* %x.y-closure, i32 0, i32 2 ; <i8*> [#uses=0]
      %x.y.z-closure = alloca %2                      ; <%2*> [#uses=3]
      %x.y.z.g = getelementptr %2* %x.y.z-closure, i32 0, i32 0 ; <i32*> 
[#uses=1]
      %x.y.z.h = getelementptr %2* %x.y.z-closure, i32 0, i32 1 ; <i32*> 
[#uses=1]
      %x.y.z.i = getelementptr %2* %x.y.z-closure, i32 0, i32 2 ; <i8*> 
[#uses=1]
      store i32 %g, i32* %x.y.z.g
      store i32 %h, i32* %x.y.z.h
      store i8 %i, i8* %x.y.z.i
      %0 = load i32* %x.x1                            ; <i32> [#uses=1]
      ret i32 %0
    }
    
    define void @0() {
    entry:
      %0 = call i32 @foo(i32 2)                       ; <i32> [#uses=1]
      %1 = call i32 @bar(i32 3)                       ; <i32> [#uses=1]
      %2 = add i32 %0, %1                             ; <i32> [#uses=1]
      %3 = call i32 @x(i32 1, i32 2, i8 3)            ; <i32> [#uses=1]
      %4 = add i32 %2, %3                             ; <i32> [#uses=1]
      call void @fake_exit(i32 %4)
      ret void
    }


What to work on next? Polymorphism, or strings? I am a bit tired relying on 
exit to tell me if the code's working or not. What to do, what to do...

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