On Fri, Mar 22, 2013 at 10:07:22AM +0100, Johan Hake wrote: >> - Should we remove meshes from the repository? >> >> My opinion is yes. The meshes have already been removed and >> a working system for easily downloading the meshes is in place. >> This system will encourage the use of more interesting meshes (since >> they no longer need to be very small) and will encourage >> contribution of meshes to the gallery on the web page. > Just to clarify. The meshes you are talking about are meshes not used in > demos, right? If so, I agree.
Not exactly: - Meshes in demos --> remove (already done) - Meshes in data/meshes --> remove (already done) - Meshes in unit tests --> keep >> - Should we remove generated code from the repository? >> >> Martin has some good arguments in favor of keeping the generated >> code, but I'm not fully convinced. A compromise would be to include >> all files needed to build the library itself, which essentially >> means keeping the generated code in dolfin/ale. > I think we should keep these in the repo. ok. >> But does that mean we should also keep all the old generated code >> that was part of the library at some point? > No strong opinion. > All the swig code can be regenerated by dolfin provided tools so that is > OK to remove. However the docstring generation code is really slow, and > is pretty annoying to generate. But as others have mentioned. This could > be a cmake-cached process, which is only done once, unless the > CMakeCache is removed or one trigger the generation script under > cmake/scripts. I think it would be good to always (when first running CMake) generate the docstrings since now they only generated when someone randomly remembers to run that script. -- Anders _______________________________________________ Mailing list: https://launchpad.net/~fenics Post to : [email protected] Unsubscribe : https://launchpad.net/~fenics More help : https://help.launchpad.net/ListHelp

