Hello Augusto, If you want to consider an object which is the union of two solids (or the intersection) you simply have to use the keyword "union" in your .pov file. See the documentation of ff3d page 29.
Best regards, Edouard. > Hi again! > > I have two (or more) solids in a .pov, how i mount a function using "one" > command to get all solids in a pov. > > In .pov I have objects <0,0,1> and <0,1,0>; > > In navier-stokes example I see : > > function P = 1E3 * one(<0,0,1>)+1; > > But > > function P = 1E3 * one(<0,0,1> and/or <0,1,0>)+1; > > Is not valid. > > Thanks! > > _________________________________________________________________ > Chegou o Windows Live Spaces com rede social. Confira > http://spaces.live.com/ > > > > _______________________________________________ > ff3d-users mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/ff3d-users > --------------------------------------------------------------- Edouard Oudet http://www.lama.univ-savoie.fr/~oudet/ Université de Savoie Laboratoire de Mathématiques (LAMA) UMR 5127 Campus Scientifique 73 376 Le-Bourget-Du-Lac +33 (0)4 79 75 87 65 (office) +33 (0)4 79 68 82 06 (home) --------------------------------------------------------------- _______________________________________________ ff3d-users mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/ff3d-users
