Hello Augusto,

If you want to consider an object which is the union of two solids (or the 
intersection) you simply have to use the keyword "union" in your .pov file.
See the documentation of ff3d page 29.

Best regards, Edouard.


> Hi again!
> 
> I have two (or more) solids in a .pov, how i mount a function using "one" 
> command to get all solids in a pov.
> 
> In .pov I have objects <0,0,1> and <0,1,0>;
> 
> In navier-stokes example I see :
> 
> function P = 1E3 * one(<0,0,1>)+1;
> 
> But
> 
> function P = 1E3 * one(<0,0,1> and/or <0,1,0>)+1;
> 
> Is not valid.
> 
> Thanks!
> 
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---------------------------------------------------------------

Edouard Oudet    http://www.lama.univ-savoie.fr/~oudet/
Université de Savoie
Laboratoire de Mathématiques (LAMA) UMR 5127
Campus Scientifique
73 376 Le-Bourget-Du-Lac
+33 (0)4 79 75 87 65  (office)
+33 (0)4 79 68 82 06  (home)

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