Hi,I have some problem with the precision of the double when ff3d writes the vtk file. I have a mesh from GMSH in a box which starts at (10e+6,10e+6,0). The mesh is a fine one (edge length round 1 meter), so when ff3d writes it in a VTK file with only 6 significant digits, the points are merged (very bad).
Can you easily fix it? Thank you.
Cécile Giorla _______________________________________________ ff3d-users mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/ff3d-users
