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commit 017c1e8db360ab8912b3699ff64a281450175ddf
Author: Lynne <[email protected]>
AuthorDate: Thu Aug 21 14:46:43 2025 +0900
Commit: Lynne <[email protected]>
CommitDate: Fri Aug 22 23:43:07 2025 +0900
Announce FFmpeg 8.0
diff --git a/src/index b/src/index
index 52829e1..f3afbab 100644
--- a/src/index
+++ b/src/index
@@ -35,6 +35,54 @@
News
</h1>
+ <h3 id="pr8.0">August 23nd, 2025, FFmpeg 8.0 <span title="David A.
Huffman">"Huffman"</span></h3>
+ <p>
+ A new major release, <a href="download.html#release_8.0">FFmpeg 8.0 <span
title="David A. Huffman">"Huffman"</span></a>,
+ is now available for download.
+ Thanks to several delays, and modernization of our entire infrastructure,
this release ended up
+ being one of our largest releases to date. In short, its new features are:
+ <ul>
+ <li>Native decoders: <span title="Advanced Professional Video">APV</span>,
ProRes RAW, RealVideo 6.0, Sanyo LD-ADPCM, G.728</li>
+ <li>VVC decoder improvements: <span title="Intra Block Copy">IBC</span>,
+ <span title="Adaptive Color
Transform">ACT</span>,
+ Palette Mode</li>
+ <li>Vulkan compute-based codecs: FFv1 (encode and decode), ProRes RAW
(decode only)</li>
+ <li>Hardware accelerated decoding: Vulkan VP9, VAAPI VVC, OpenHarmony
H264/5</li>
+ <li>Hardware accelerated encoding: Vulkan AV1, OpenHarmony H264/5</li>
+ <li>Formats: MCC, G.728, Whip, APV</li>
+ <li>Filters: colordetect, pad_cuda, scale_d3d11, Whisper, and others</li>
+ </ul>
+ </p>
+
+ <p>
+ A new class of decoders and encoders based on pure Vulkan compute
implementation have been added.
+ Vulkan is a cross-platform, open standard set of APIs that allows programs
to use GPU hardware in various ways,
+ from drawing on screen, to doing calculations, to decoding video via custom
hardware accelerators.
+ Rather than using a custom hardware accelerator present, these codecs are
based on compute shaders, and work
+ on any implementation of Vulkan 1.3.<br>
+ Decoders use the same hwaccel API and commands, so users do not need to do
anything special to enable them,
+ as enabling <a
href="https://trac.ffmpeg.org/wiki/HWAccelIntro#Vulkan">Vulkan decoding</a> is
sufficient to use them.<br>
+ Encoders, like our hardware accelerated encoders, require specifying a new
encoder (ffv1_vulkan).
+ Currently, the only codecs supported are: FFv1 (encoding and decoding) and
ProRes RAW (decode only).
+ ProRes (encode+decode) and VC-2 (encode+decode) implementations are complete
and currently in review,
+ to be merged soon and available with the next minor release.<br>
+ Only codecs specifically designed for parallelized decoding can be
implemented in such a way, with
+ more mainstream codecs not being planned for support.<br>
+ Depending on the hardware, these new codecs can provide very significant
speedups, and open up
+ possibilities to work with them for situations like non-linear video editors
and
+ lossless screen recording/streaming, so we are excited to learn what our
downstream users can make with them.
+ </p>
+
+ <p>
+ The project has recently started to modernize its infrastructure. Our
mailing list servers have been
+ fully upgraded, and we have recently started to accept contributions via a
new forge, available on
+ <a href="https://code.ffmpeg.org/">code.ffmpeg.org</a>, running a Forgejo
instance.
+ </p>
+
+ <p>
+ As usual, we recommend that users, distributors, and system integrators to
upgrade unless they use current git master.
+ </p>
+
<h3 id="pr7.1">September 30th, 2024, FFmpeg 7.1 <span title="Rózsa
Péter">"Péter"</span></h3>
<p>
<a href="download.html#release_7.1">FFmpeg 7.1 "Péter"</a>, a new
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1 file changed, 48 insertions(+)
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