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Git pushed a commit to branch master
in repository ffmpeg.

commit fdd0f21f5d1063e9774bd22374b4893eda226013
Author:     Lynne <[email protected]>
AuthorDate: Tue Feb 10 08:11:04 2026 +0100
Commit:     Lynne <[email protected]>
CommitDate: Thu Feb 19 19:42:32 2026 +0100

    vulkan/ffv1_common: use scalar alignment for the base slice structure
    
    Scalar is the fastest for modern GPUs to use.
---
 libavcodec/vulkan/ffv1_common.glsl | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavcodec/vulkan/ffv1_common.glsl 
b/libavcodec/vulkan/ffv1_common.glsl
index 62097f98aa..9e793b4290 100644
--- a/libavcodec/vulkan/ffv1_common.glsl
+++ b/libavcodec/vulkan/ffv1_common.glsl
@@ -93,7 +93,7 @@ struct SliceContext {
     bool slice_reset_contexts;
 };
 
-layout (set = 1, binding = 0) buffer slice_ctx_buf {
+layout (set = 1, binding = 0, scalar) buffer slice_ctx_buf {
     SliceContext slice_ctx[];
 };
 

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