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in repository ffmpeg.

commit 1ba1d8dbea19d023188ddf2c4887b2223bc66a82
Author:     Lynne <[email protected]>
AuthorDate: Sun Sep 20 21:13:42 2026 +0900
Commit:     Lynne <[email protected]>
CommitDate: Sun Sep 20 21:17:22 2026 +0900

    vf_xfade_vulkan: pass the specialization list and the plane counts
    
    Both were dropped in the compile-time SPIR-V port: the shader kept
    planes = 0 and never wrote a frame, and each descriptor binding held
    a single plane, so multi-plane updates overflowed into the next one.
---
 libavfilter/vf_xfade_vulkan.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/libavfilter/vf_xfade_vulkan.c b/libavfilter/vf_xfade_vulkan.c
index 312aeacaef..6bebd0316d 100644
--- a/libavfilter/vf_xfade_vulkan.c
+++ b/libavfilter/vf_xfade_vulkan.c
@@ -110,22 +110,25 @@ static av_cold int init_vulkan(AVFilterContext *avctx)
     SPEC_LIST_ADD(sl, 1, 32, planes);
 
     ff_vk_shader_load(&s->shd, VK_SHADER_STAGE_COMPUTE_BIT,
-                      NULL, (int []) { 32, 32, 1 }, 0);
+                      sl, (int []) { 32, 32, 1 }, 0);
 
     const FFVulkanDescriptorSetBinding desc[] = {
         { /* output_images */
             .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
             .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+            .elems      = planes,
         },
         { /* a_images */
             .type       = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
             .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
             .samplers   = DUP_SAMPLER(s->sampler),
+            .elems      = planes,
         },
         { /* b_images */
             .type       = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
             .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
             .samplers   = DUP_SAMPLER(s->sampler),
+            .elems      = planes,
         },
     };
     ff_vk_shader_add_descriptor_set(vkctx, &s->shd, desc, 3, 0);

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