I can help with testing under Linux.
We use many deckling devices in production.

2014-09-14 17:15 GMT+03:00 Dave Rice <d...@dericed.com>:

>
> On Sep 14, 2014, at 7:07 AM, Deti Fliegl <d...@fliegl.de> wrote:
>
> > I really would like to bring things forward, but currently nobody wants
> to review this patch. It's primarily something that is used under Linux and
> not Windows. So please would anyone have a look at my patch.
>
> I have a few decklink devices and would be happy to review this on Mac.
> Does it work on Mac?
> Dave Rice
>
> > Deti
> >
> > On 30.08.14 01:22, Michael Niedermayer wrote:
> >> On Sat, Aug 23, 2014 at 10:50:37PM +0200, Deti Fliegl wrote:
> >>> On 19.08.14 15:43, Carl Eugen Hoyos wrote:
> >>>> Deti Fliegl <deti <at> fliegl.de> writes:
> >>>>
> >>>>> Minor update to propagate field dominance.
> >>>>
> >>>> At least a Changelog entry and a libavdevice version
> >>>> bump are still missing, but consider waiting for a
> >>>> real review.
> >>> Well in the meantime I updated my patch once again to add proper
> >>> frame sizes and frame rates to the video codec. Maybe somebody wants
> >>> to review the patch.
> >>>
> >>> Deti
> >>>
> >>
> >>>  configure                       |    4
> >>>  doc/indevs.texi                 |   54 ++++
> >>>  libavdevice/Makefile            |    5
> >>>  libavdevice/alldevices.c        |    2
> >>>  libavdevice/decklink_common.cpp |  229 +++++++++++++++++
> >>>  libavdevice/decklink_common.h   |   98 +++++++
> >>>  libavdevice/decklink_common_c.h |   32 ++
> >>>  libavdevice/decklink_dec.cpp    |  531
> ++++++++++++++++++++++++++++++++++++++++
> >>>  libavdevice/decklink_dec.h      |   32 ++
> >>>  libavdevice/decklink_dec_c.c    |   54 ++++
> >>>  libavdevice/decklink_enc.cpp    |  196 +-------------
> >>
> >> moving code from (like from decklink_enc.cpp to decklink_common.cpp)
> >> should be in a seperate patch
> >>
> >>
> >>>  libavdevice/decklink_enc.h      |   11
> >>>  libavdevice/decklink_enc_c.c    |    1
> >>>  13 files changed, 1055 insertions(+), 194 deletions(-)
> >>
> >> If you want to maintain this code, please add yourself to the
> >> MAINTAINERs file
> >>
> >>
> >> [...]
> >>
> >>> +#ifdef _WIN32
> >>> +char *dup_wchar_to_utf8(wchar_t *w)
> >>
> >> non static functions should have a ff_ prefix (or av if they are
> >> public but that isnt)
> >>
> >> also i dont really know windows & decklink stuff, so iam not the
> >> ideal one to review ...
> >>
> >> [...]
> >>
> >>
> >>
> >> _______________________________________________
> >> ffmpeg-devel mailing list
> >> ffmpeg-devel@ffmpeg.org
> >> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
> >>
> >
> > _______________________________________________
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> > ffmpeg-devel@ffmpeg.org
> > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
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