I can help with testing under Linux. We use many deckling devices in production.
2014-09-14 17:15 GMT+03:00 Dave Rice <d...@dericed.com>: > > On Sep 14, 2014, at 7:07 AM, Deti Fliegl <d...@fliegl.de> wrote: > > > I really would like to bring things forward, but currently nobody wants > to review this patch. It's primarily something that is used under Linux and > not Windows. So please would anyone have a look at my patch. > > I have a few decklink devices and would be happy to review this on Mac. > Does it work on Mac? > Dave Rice > > > Deti > > > > On 30.08.14 01:22, Michael Niedermayer wrote: > >> On Sat, Aug 23, 2014 at 10:50:37PM +0200, Deti Fliegl wrote: > >>> On 19.08.14 15:43, Carl Eugen Hoyos wrote: > >>>> Deti Fliegl <deti <at> fliegl.de> writes: > >>>> > >>>>> Minor update to propagate field dominance. > >>>> > >>>> At least a Changelog entry and a libavdevice version > >>>> bump are still missing, but consider waiting for a > >>>> real review. > >>> Well in the meantime I updated my patch once again to add proper > >>> frame sizes and frame rates to the video codec. Maybe somebody wants > >>> to review the patch. > >>> > >>> Deti > >>> > >> > >>> configure | 4 > >>> doc/indevs.texi | 54 ++++ > >>> libavdevice/Makefile | 5 > >>> libavdevice/alldevices.c | 2 > >>> libavdevice/decklink_common.cpp | 229 +++++++++++++++++ > >>> libavdevice/decklink_common.h | 98 +++++++ > >>> libavdevice/decklink_common_c.h | 32 ++ > >>> libavdevice/decklink_dec.cpp | 531 > ++++++++++++++++++++++++++++++++++++++++ > >>> libavdevice/decklink_dec.h | 32 ++ > >>> libavdevice/decklink_dec_c.c | 54 ++++ > >>> libavdevice/decklink_enc.cpp | 196 +------------- > >> > >> moving code from (like from decklink_enc.cpp to decklink_common.cpp) > >> should be in a seperate patch > >> > >> > >>> libavdevice/decklink_enc.h | 11 > >>> libavdevice/decklink_enc_c.c | 1 > >>> 13 files changed, 1055 insertions(+), 194 deletions(-) > >> > >> If you want to maintain this code, please add yourself to the > >> MAINTAINERs file > >> > >> > >> [...] > >> > >>> +#ifdef _WIN32 > >>> +char *dup_wchar_to_utf8(wchar_t *w) > >> > >> non static functions should have a ff_ prefix (or av if they are > >> public but that isnt) > >> > >> also i dont really know windows & decklink stuff, so iam not the > >> ideal one to review ... > >> > >> [...] > >> > >> > >> > >> _______________________________________________ > >> ffmpeg-devel mailing list > >> ffmpeg-devel@ffmpeg.org > >> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > >> > > > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel