On Tue, Nov 04, 2014 at 12:26:27AM +0530, arwa arif wrote: > Okay. I would try to complete it by tomorrow.
any news about this ? i know this isnt trivial to update to the other reference ... > > On Mon, Nov 3, 2014 at 8:02 PM, Stefano Sabatini <stefa...@gmail.com> wrote: > > > On date Monday 2014-11-03 12:09:50 +0530, arwa arif encoded: [...] > > So we have: > > C++, 2xBR v3.3b, LGPL > > > > http://sourceforge.net/p/paintown/code/HEAD/tree/trunk/src/util/graphics/sdl/xbr.cpp > > > > C++, 2xBR v3.3b, GPL > > > > https://github.com/yoyofr/iFBA/blob/master/fba_src/src/intf/video/scalers/xbr.cpp > > > > The former is clearly a copy&paste from the latter, so that should be > > used as reference. > > > > paintown code was relicensed to GPL with Hyllian's consent, so we > > should be able to do the same (if licensing is a concerns, which > > probably isn't for such a fringe filter). > > > > Algorithm description can be found here: > > > > https://web.archive.org/web/20140904180543/http://board.byuu.org/viewtopic.php?f=10&t=2248 > > > > (note: it was down the last time I checked). > > > > NOTE: since both are games/emulators, I suppose it won't be easy to > > make them generate a reference output, so we should rely on comparing > > the output generated by the filter with some output found on the web. > > > > @arwa: are you willing to readapt your xbr filter to make use of > > Hyllian's code? > > -- > > FFmpeg = Freak and Frightening Maxi Powered Enhancing Gangster > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws. -- Plato
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