Hi All,
With your help, I can build ffmpeg successfully on WinRT ARM, and I create a 
path to make ffmpeg support WinRT-API. 
I have redirect some unsupported apis to WinRT supported apis. I hope you can 
merge to master.
Also, there is a bug in float_dsp_init_vfp.c, about av_restrict 
-void ff_butterflies_float_vfp(float *restrict v1, float *restrict v2, int 
len);+void ff_butterflies_float_vfp(float *av_restrict v1, float *av_restrict 
v2, int len);
Hope you can use them.
Best regards,Jesse                                        

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