On Thu, 23 Apr 2020, Guo, Yejun wrote:
-----Original Message-----
From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On Behalf Of
Martin Storsj?
Sent: Thursday, April 23, 2020 2:34 PM
To: ffmpeg-devel@ffmpeg.org
Subject: [FFmpeg-devel] [PATCH] dnn-layer-mathbinary-test: Fix tests for cases
with extra intermediate precision
This fixes tests on 32 bit x86 mingw with clang, which uses x87
fpu by default.
In this setup, while the get_expected function is declared to
return float, the compiler is (especially given the optimization
flags set) free to keep the intermediate values (in this case,
the return value from the inlined function) in higher precision.
This results in the situation where 7.28 (which actually, as
a float, ends up as 7.2800002098), multiplied by 100, is
728.000000 when really forced into a 32 bit float, but 728.000021
when kept with higher intermediate precision.
For the multiplication case, a more suitable epsilon would e.g.
be 2*FLT_EPSILON*fabs(expected_output),
thanks for the fix. LGTM.
Just want to have a talk with 2*FLT_EPSILON*fabs(expected_output),
any explanation for this? looks ULP (units of least precision) based method
is a good choice, see https://bitbashing.io/comparing-floats.html.
Anyway, let's use the hardcoded threshold for simplicity.
FLT_EPSILON corresponds to 1 ULP when the exponent is zero, i.e. in the
range [1,2] or [-2,-1]. So by doing FLT_EPSILON*fabs(expected_output) you
get the magnitude of 1 ULP for the value expected_output. By allowing a
difference of 2 ULP it would be a bit more lenient - not sure if that
aspect really is relevant or not.
This would work fine for this particular test, as you have two input
values that should be represented the same in both implementations, and
you do one single operation on them - so the only difference _should_ be
how much the end result is rounded. If testing for likeness on a more
complex function that does a series of operations, you would have to
account for a ~1 ULP rounding error in each of the steps, and calculate
how that rounding error could be magnified by later operations.
And especially if you have two potentially inexact numbers that are close
each other and perform a subtraction, you'll have loss of significance,
and the error in that result is way larger than 1 ULP for that particular
number.
// Martin
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