Softfloat will be used in implementation of AAC fixed point decoder.
This change is needed in order to more easily integrate ffmpegs softfloat in
already developed algorithm for AAC.

Signed-off-by: Nedeljko Babic <nedeljko.ba...@imgtec.com>
---
 libavutil/softfloat.h | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/libavutil/softfloat.h b/libavutil/softfloat.h
index 8647e6a..654a31f 100644
--- a/libavutil/softfloat.h
+++ b/libavutil/softfloat.h
@@ -31,8 +31,8 @@
 #define ONE_BITS 29
 
 typedef struct SoftFloat{
-    int32_t  exp;
     int32_t mant;
+    int32_t  exp;
 }SoftFloat;
 
 static av_const SoftFloat av_normalize_sf(SoftFloat a){
@@ -67,10 +67,10 @@ static inline av_const SoftFloat av_normalize1_sf(SoftFloat 
a){
     return a;
 #elif 1
     int t= a.mant + 0x40000000 < 0;
-    return (SoftFloat){a.exp+t, a.mant>>t};
+    return (SoftFloat){ a.mant>>t, a.exp+t};
 #else
     int t= (a.mant + 0x40000000U)>>31;
-    return (SoftFloat){a.exp+t, a.mant>>t};
+    return (SoftFloat){a.mant>>t, a.exp+t};
 #endif
 }
 
@@ -105,19 +105,19 @@ static inline av_const int av_cmp_sf(SoftFloat a, 
SoftFloat b){
 static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
     int t= a.exp - b.exp;
     if      (t <-31) return b;
-    else if (t <  0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + 
(a.mant >> (-t))});
-    else if (t < 32) return av_normalize1_sf((SoftFloat){a.exp, a.mant + 
(b.mant >>   t )});
+    else if (t <  0) return av_normalize1_sf((SoftFloat){b.mant + (a.mant >> 
(-t)), b.exp});
+    else if (t < 32) return av_normalize1_sf((SoftFloat){a.mant + (b.mant >>   
t ), a.exp});
     else             return a;
 }
 
 static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
-    return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
+    return av_add_sf(a, (SoftFloat){ -b.mant, b.exp});
 }
 
 //FIXME sqrt, log, exp, pow, sin, cos
 
 static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
-    return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
+    return av_normalize_sf((SoftFloat){v, ONE_BITS-frac_bits});
 }
 
 /**
-- 
1.8.2.1

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