Quoting Timo Rothenpieler (2022-09-02 01:46:59) > On 02.09.2022 01:32, Michael Niedermayer wrote: > > Hi all > > > > Theres a use after free issue in H.264 Decoding on d3d11va with multiple > > threads > > I dont have the hardware/platform nor do i know the hw decoding code so i > > made > > no attempt to fix this beyond asking others to ... > > hwaccel with multiple threads being broken is not exactly a surprise. > So we could just disable that, and always have it be one single thread?
We are already disabling it in a way - the frame threading code ensures that threads run one at a time when hwaccel is being used. -- Anton Khirnov _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".