> Lynne<mailto:d...@lynne.ee> wrote:
> Oct 12, 2022, 13:09 by toq...@outlook.com: >> [PATCH] avcodec: add D3D12VA hardware accelerated H264, HEVC, VP9, and AV1 >> decoding >> >> Patch attached. >> > The Sync locking functions and the queue locking functions should > be a function pointer in the device/frame context. Vulkan has > the same issue, and that's how I did it there. This allows for > API users to plug their own locking primitives in, which they need > to in case they initialize their own contexts. I don’t need to follow your design. > You should also document which fields API users have to set > themselves if they plan to use their own context. Where should I document them? Doesn’t the comments enough? > Also, struct names in the public context lack an AV prefix. Will fix. And which struct? Could you add the reference? > D3D12VA_MAX_SURFACES is a terrible hack. Vendors should > fix their own drivers rather than users running out of memory. Not my responsibility as a personal developer. I know nothing about the drivers. You can ask those vendors to fix them. I don’t think it’s a `terrible hack`. On my test, The MAX_SURFACES is enough for the decoder. If there are any docs or the drivers fixed it, just simply remove it. Why user will run out of memory? > Also, you have code style issues, don't wrap one-line if statements > or loops in brackets. Will fix. And which loop? Could you add the reference? > ff_d3d12dec_get_suitable_max_bitstream_size is an awful function. > It does float math for sizes and has a magic mult factor of 1.5. > You have to calculate this properly. It simply calculate the size of NV12 and P010. Will add comment. > On a first look, this is what stands out. Really must be split apart > in patches. Already claim that I will split it. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".