On 4/24/23 11:56, Lynne wrote:
This is part two of the vulkan patchset, which contains all the
hwcontext and vulkan.c rewrites, and filtering changes.
55 patches attached.
[PATCH 21/97] lavu: add 12-bit 2-plane 422 and 444 pixel formats
iirc new pixel formats need an APIChanges entry, a lavu micro bump, or
both. I'm not really sure what the policy is but I remember being told
something like that when I added a NE macro a few months ago.
[various]
> static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
> ...
> p->device_features_1_3.foo = dev_features_1_3.foo;
There's a lot of these in various patches, why do these need to be done
manually?
[PATCH 26/97] hwcontext_vulkan: support threadsafe queue and frame
> p->qf_mutex = av_mallocz(qf_num*sizeof(*p->qf_mutex));
av_calloc
+ for (int i = 0; i < qf_num; i++) {
+ p->qf_mutex[i] =
av_mallocz(qf[i].queueCount*sizeof(**p->qf_mutex));
+ if (!p->qf_mutex[i])
+ return AVERROR(ENOMEM);
+ for (int j = 0; j < qf[i].queueCount; j++)
+ pthread_mutex_init(&p->qf_mutex[i][j], NULL);
+ }
If the allocation fails for i > 0, you end up with some initialized
mutexes, is this going to be an issue ever?
@@ -1732,9 +1778,6 @@ static void vulkan_free_internal(AVVkFrame *f)
{
AVVkFrameInternal *internal = f->internal;
- if (!internal)
- return;
-
#if CONFIG_CUDA
if (internal->cuda_fc_ref) {
AVHWFramesContext *cuda_fc = (AVHWFramesContext
*)internal->cuda_fc_ref->data;
What happens if (!internal) and #defined(CONFIG_CUDA), do we just segfault?
- Leo Izen
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