This fixes the following build error:

src/libavcodec/d3d12va_decode.c:49:10: error: no previous prototype for function
 'ff_d3d12va_get_surface_index' [-Werror,-Wmissing-prototypes]
   49 | unsigned ff_d3d12va_get_surface_index(const AVCodecContext *avctx,
      |          ^
---
 libavcodec/d3d12va_decode.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/libavcodec/d3d12va_decode.c b/libavcodec/d3d12va_decode.c
index 03e565066c..e0b67bf964 100644
--- a/libavcodec/d3d12va_decode.c
+++ b/libavcodec/d3d12va_decode.c
@@ -33,6 +33,7 @@
 #include "avcodec.h"
 #include "decode.h"
 #include "d3d12va_decode.h"
+#include "dxva2_internal.h"
 
 typedef struct HelperObjects {
     ID3D12CommandAllocator *command_allocator;
-- 
2.34.1

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