On Thu, Dec 28, 2023 at 07:43:09PM +0100, Tomas Härdin wrote: > libcodec2 has reached 1.X so it's about time the bindings receive some > attention. This patchset also includes some much-needed tests. Where do > I submit files for inclusion in FATE again? They are very small as is > to be expected from a codec that runs at 700-3200 bit/s > > /Tomas
> codec2utils.h | 6 +++--- > 1 file changed, 3 insertions(+), 3 deletions(-) > a79a98f8ffc27ca6d79c9d373957fa0bdc985ef2 > 0001-lavc-codec2utils-Use-actual-libcodec2-version.patch > From 7205e741aaadc354b403010c97f9cd803eec612d Mon Sep 17 00:00:00 2001 > From: =?UTF-8?q?Tomas=20H=C3=A4rdin?= <g...@haerdin.se> > Date: Wed, 27 Dec 2023 17:32:21 +0100 > Subject: [PATCH 1/6] lavc/codec2utils: Use actual libcodec2 version This breaks build here CC libavformat/codec2.o In file included from libavformat/codec2.c:24:0: ./libavcodec/codec2utils.h:26:10: fatal error: codec2/version.h: No such file or directory #include <codec2/version.h> ^~~~~~~~~~~~~~~~~~ compilation terminated. ffbuild/common.mak:81: recipe for target 'libavformat/codec2.o' failed make: *** [libavformat/codec2.o] Error 1 [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise cannot see all ends. -- Gandalf
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