On 2024-07-23 16:59, Stefan Oltmanns via ffmpeg-devel wrote:
This is the second part for loading the library at runtime, changes
compared to previous patch revisions:

-No atexit anymore
-No global states anymore
-Moved the registry read for Windows from a separate function inside the
function to load the dynamic library and simplified it, reducing the
amount windows-specific code.

Tested with 2 VapourSynth inputs on these platforms, no problems and
clean exit:

-Linux x86_64 (Ubuntu 22.04)
-Windows 10 x86_64
-macOS 14 aarch64

From 6a8e8b7d5bfcfb8eb3cb24ea1f7e14ca117882c4 Mon Sep 17 00:00:00 2001
From: Stefan Oltmanns <stefan-oltma...@gmx.net>
Date: Tue, 23 Jul 2024 16:19:46 +0200
Subject: [PATCH 2/2] avformat/vapoursynth: load library at runtime

Signed-off-by: Stefan Oltmanns <stefan-oltma...@gmx.net>
---
 configure                 |  2 +-
 libavformat/vapoursynth.c | 65 +++++++++++++++++++++++++++++++++++++--
 2 files changed, 64 insertions(+), 3 deletions(-)

diff --git a/configure b/configure
index c50b5ad4b4..1b6670505a 100755
--- a/configure
+++ b/configure
@@ -7085,7 +7085,7 @@ enabled rkmpp             && { require_pkg_config rkmpp 
rockchip_mpp  rockchip/r
                                { enabled libdrm ||
                                  die "ERROR: rkmpp requires --enable-libdrm"; }
                              }
-enabled vapoursynth       && require_pkg_config vapoursynth "vapoursynth-script >= 
55" VSScript4.h getVSScriptAPI
+enabled vapoursynth       && require_headers "vapoursynth/VSScript4.h 
vapoursynth/VapourSynth4.h"
if enabled gcrypt; then
diff --git a/libavformat/vapoursynth.c b/libavformat/vapoursynth.c
index ce15f68180..ad1d6eac61 100644
--- a/libavformat/vapoursynth.c
+++ b/libavformat/vapoursynth.c
@@ -25,7 +25,7 @@
#include <limits.h> -#include <VSScript4.h>
+#include <vapoursynth/VSScript4.h>
#include "libavutil/avassert.h"
 #include "libavutil/avstring.h"
@@ -39,11 +39,26 @@
 #include "demux.h"
 #include "internal.h"
+/* Platform-specific directives. */
+#ifdef _WIN32
+  #include <windows.h>
+  #include "compat/w32dlfcn.h"
+  #include "libavutil/wchar_filename.h"
+  #undef EXTERN_C
+  #define VSSCRIPT_LIB "VSScript.dll"
+#else
+  #include <dlfcn.h>
+  #define VSSCRIPT_NAME "libvapoursynth-script"
+  #define VSSCRIPT_LIB VSSCRIPT_NAME SLIBSUF
+#endif
+
 struct VSState {
     const VSSCRIPTAPI *vssapi;
     VSScript *vss;
 };
+typedef const VSSCRIPTAPI *(*VSScriptGetAPIFunc)(int version);
+
 typedef struct VSContext {
     const AVClass *class;
@@ -51,6 +66,7 @@ typedef struct VSContext { const VSSCRIPTAPI *vssapi;
     const VSAPI *vsapi;
+    void *vslibrary;
VSNode *outnode;
     int is_cfr;
@@ -70,6 +86,40 @@ static const AVOption options[] = {
     {NULL}
 };
+static av_cold void* vs_load_library(VSScriptGetAPIFunc *get_vssapi)
+{
+    void *vslibrary = NULL;
+#ifdef _WIN32
+    const HKEY hkeys[] = {HKEY_CURRENT_USER, HKEY_LOCAL_MACHINE};
+    LONG r;
+    WCHAR vss_path[512];
+    DWORD buf_size = sizeof(vss_path) - 2;
+    char *vss_path_utf8;
+    int i;
+
+    for (i = 0; i < sizeof(hkeys); i++) {

FF_ARRAY_ELEMS(hkeys)

+        if ((r = RegGetValueW(hkeys[i], L"SOFTWARE\\VapourSynth",
+                      L"VSScriptDLL", RRF_RT_REG_SZ, NULL,
+                      &vss_path, &buf_size)) == ERROR_SUCCESS)
+            break;
+    }
+    if (r == ERROR_SUCCESS && wchartoutf8(vss_path, &vss_path_utf8) == 0) {
+        vslibrary = dlopen(vss_path_utf8, RTLD_NOW | RTLD_GLOBAL);

I think calling win32_dlopen() with a full path will be problematic for systems without KB2533623. win32_dlopen() might need to be fixed in a separate patch.

[...]

Regards,
Ramiro
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