This makes std430 (which we use everywhere already) fully match C layout. Extension was made mandatory in 1.2. --- libavutil/hwcontext_vulkan.c | 1 + libavutil/vulkan.c | 1 + 2 files changed, 2 insertions(+)
diff --git a/libavutil/hwcontext_vulkan.c b/libavutil/hwcontext_vulkan.c index 6317ab7d0e..3a3aff75c0 100644 --- a/libavutil/hwcontext_vulkan.c +++ b/libavutil/hwcontext_vulkan.c @@ -1501,6 +1501,7 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx, p->device_features_1_1.uniformAndStorageBuffer16BitAccess = dev_features_1_1.uniformAndStorageBuffer16BitAccess; p->device_features_1_2.timelineSemaphore = 1; + p->device_features_1_2.scalarBlockLayout = dev_features_1_2.scalarBlockLayout; p->device_features_1_2.bufferDeviceAddress = dev_features_1_2.bufferDeviceAddress; p->device_features_1_2.hostQueryReset = dev_features_1_2.hostQueryReset; p->device_features_1_2.storagePushConstant8 = dev_features_1_2.storagePushConstant8; diff --git a/libavutil/vulkan.c b/libavutil/vulkan.c index 8b1c1eb796..ab2519bf35 100644 --- a/libavutil/vulkan.c +++ b/libavutil/vulkan.c @@ -1473,6 +1473,7 @@ int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name, GLSLC(0, ); if (s->extensions & FF_VK_EXT_DESCRIPTOR_BUFFER) { + GLSLC(0, #extension GL_EXT_scalar_block_layout : require ); GLSLC(0, #extension GL_EXT_buffer_reference : require ); GLSLC(0, #extension GL_EXT_buffer_reference2 : require ); } -- 2.45.2.753.g447d99e1c3b _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".