Hi Michael,
On Fri, May 30, 2025 at 9:52 PM Michael Niedermayer
<[email protected]> wrote:
>
> Hi Manual
>
> On Wed, May 14, 2025 at 03:39:53AM +0200, Michael Niedermayer wrote:
> > k is always 4 here and it seems this is not what was intended
> > replacing it with 0 works but it may be wrong
> >
> > This needs review
> >
> > Fixes: out of array read
> > Fixes:
> > 409593384/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SANM_fuzzer-6488251907244032
> >
> > Found-by: continuous fuzzing process
> > https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
> > Signed-off-by: Michael Niedermayer <[email protected]>
> > ---
> > libavcodec/sanm.c | 2 +-
> > 1 file changed, 1 insertion(+), 1 deletion(-)
>
> please review, this patch is just written based on gut feeling,
> its just clear that the code before was buggy
> >
> > diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c
> > index 00bfef00fe8..ec429e1a002 100644
> > --- a/libavcodec/sanm.c
> > +++ b/libavcodec/sanm.c
> > @@ -734,7 +734,7 @@ static int old_codec4(SANMVideoContext *ctx,
> > GetByteContext *gb, int top, int le
> > }
> >
> > /* smooth top and left block borders with neighbours */
> > - if (((pxoff - p + k) < 0) || ((pxoff - p + k) >= maxpxo)
> > + if (((pxoff - p + 0) < 0) || ((pxoff - p + k) >= maxpxo)
> > || ((pxoff + 3 * p) < 0) || ((pxoff + 3 * p) >= maxpxo)
> > || (i == 0) || (j == 0))
> > continue;
Oops, yes, that change is correct.
I think you should just rip the whole block-smoothing block out
entirely: it creates a "sawtooth" pattern
which is more annoying than the "blockiness" it tries to soften.
Thanks!
Manuel
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