softworkz .: > > >> -----Original Message----- >> From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of >> Andreas Rheinhardt >> Sent: Dienstag, 3. Juni 2025 16:34 >> To: ffmpeg-devel@ffmpeg.org >> Subject: Re: [FFmpeg-devel] [PATCH WIP 01/10] ffbuild/bin2c: Use zlib >> directly instead of gzip >> > > Hi Andreas, > > thinking about the direction of this patchset, I came to this idea: > > How about ditching zlib altogether for this and replace it with some > compact compression code right away? > > Something like these might be suitable: > > https://github.com/ariya/FastLZ/blob/master/fastlz.c > https://github.com/richgel999/miniz/blob/master/miniz.c > (licenses should be compatible for including the code) > > > This would solve both problems: > > - zlib detection during build > - zlib being unavailable at runtime when linked dynamically > > > How do you think about this? > > I think it wouldn't matter when the compression is slightly less effective.. >
The compressed objects will be included in many binaries (and I guess that most users will never ever use them...). They should therefore be as small as possible. But the approach of simply including the code for compression is a good one. It solves the zlib-detection-during-build problem and the .text size of the encoding code does not matter given that bin2c only exists on the dev machine. I'll implement this. - Andreas _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".