NVIDIA's support for it is a disaster. Of no benefit to other vendors. NVIDIA are working on fixing it, but it may take time. --- libavutil/hwcontext_vulkan.c | 1 - 1 file changed, 1 deletion(-)
diff --git a/libavutil/hwcontext_vulkan.c b/libavutil/hwcontext_vulkan.c index 894bc3dae1..5a9b995eb9 100644 --- a/libavutil/hwcontext_vulkan.c +++ b/libavutil/hwcontext_vulkan.c @@ -613,7 +613,6 @@ static const VulkanOptExtension optional_device_exts[] = { { VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX }, { VK_EXT_SHADER_OBJECT_EXTENSION_NAME, FF_VK_EXT_SHADER_OBJECT }, { VK_KHR_SHADER_SUBGROUP_ROTATE_EXTENSION_NAME, FF_VK_EXT_SUBGROUP_ROTATE }, - { VK_EXT_HOST_IMAGE_COPY_EXTENSION_NAME, FF_VK_EXT_HOST_IMAGE_COPY }, #ifdef VK_KHR_shader_expect_assume { VK_KHR_SHADER_EXPECT_ASSUME_EXTENSION_NAME, FF_VK_EXT_EXPECT_ASSUME }, #endif -- 2.49.0.395.g12beb8f557c _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".