Hi, I've been experimenting with running FFmpeg in the browser via Emscripten and added a WebGPU hardware context so GPU frames never leave the GPU. Also threw in a basic bilinear scale filter using a WGSL compute shader.
Tested compilation against wgpu-native and Dawn on Linux, and wgpu-native on macOS arm64. Sending as RFC since I'm not sure if this is the right approach. viju _______________________________________________ ffmpeg-devel mailing list -- [email protected] To unsubscribe send an email to [email protected]
