Hi,

I've been experimenting with running FFmpeg in the browser via
Emscripten and added a WebGPU hardware context so GPU frames never
leave the GPU. Also threw in a basic bilinear scale filter using a
WGSL compute shader.

Tested compilation against wgpu-native and Dawn on Linux, and
wgpu-native on macOS arm64.

Sending as RFC since I'm not sure if this is the right approach.

viju

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