On 10.03.2016, at 00:49, Ganesh Ajjanagadde <gajja...@gmail.com> wrote:
> There is no reason for computing cbrtf at runtime; we have a table for > this. > > Cruft needed due to the build system, the people who still like using > hardcoded tables and need for single cbrt_tab across the code. Could you please explain what exactly the problem is? Why would you need cbrt_table.c for example? You can just conditionally include it from cbrt_data.c for example. Hardcoded tables are meant to only change when the initialization code is run, not where the resulting data is located, i.e. it should only ever replace a int table[size]; by const int table[size] = { data }; (though with the indirection of placing the second one in a header) _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel