On Fri, Jan 13, 2017 at 02:02:29PM +0100, Steve Lhomme wrote: > On Fri, Jan 13, 2017 at 1:04 PM, Michael Niedermayer <michae...@gmx.at> wrote: > > On Fri, Jan 13, 2017 at 01:01:14PM +0100, Michael Niedermayer wrote: > >> On Fri, Jan 13, 2017 at 10:40:23AM +0000, Stève Lhomme wrote: > >> > On Fri, Jan 13, 2017 at 10:47 AM, wm4 <nfx...@googlemail.com> wrote: > >> > > On Fri, 13 Jan 2017 09:52:18 +0100 > >> > > Steve Lhomme <rob...@gmail.com> wrote: > >> > > > >> > >> For the record all 3 remaining patches (2/4, 3/4 and 4/4) are now > >> > >> merged in libav. > >> > > > >> > > So how do we handle this. Do we wait until the merges catch up, or do > >> > > you want to push your patches to ffmpeg's git immediately? > >> > > >> > Not sure what you mean. What merge are you talking about ? > >> > These 3 patches can live on their own, regardless of what is being > >> > done with d3d11va in hwcontext and ffmpeg. > >> > I can send again 4/4 as the version number needs to be updated. > >> > >> when resending you may want to add a patch to add yourself to the > >> MAINTAINERs file, maybe for d3d11va or any other part you want > > > > to clarify, i think you should have write access to git and the > > OK, How does commit work ? login/pass via HTTP ? ssh key ?
ssh key [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB No human being will ever know the Truth, for even if they happen to say it by chance, they would not even known they had done so. -- Xenophanes
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