On Fri, Mar 03, 2017 at 02:30:49PM +0100, wm4 wrote:
> On Fri, 3 Mar 2017 14:21:37 +0100
> Michael Niedermayer <mich...@niedermayer.cc> wrote:
> 
> > On Fri, Mar 03, 2017 at 09:53:17AM +0100, wm4 wrote:
> > > On Thu, 2 Mar 2017 20:31:53 +0100
> > > Michael Niedermayer <mich...@niedermayer.cc> wrote:  
> > [...]
> > 
> > > 
> > > You seem to do everything to slow them down. Or that's what it looked
> > > like to me.  
> > 
> > I just test the code and report bugs.
> > 
> > also this is not new, i tested the code similarly when i did the merges
> > long ago ...
> > 
> > also theres something else i keep wondering about and thats
> > for example in this case here many people wanted
> > this patchset and it was a gigantic amount of work you did to get it
> > working and i belive others also helped and its not completely finished
> > yet, users will find bugs noone of us thoight of to test for.
> > Isnt it easier considering we have so many developers interrested in
> > this kind of refactoring that we do this ourselfs on ffmpeg
> > at some point in the future ?
> 
> People were just going to throw hacks on it (see how the qsv and cuvid
> code turned out, or what people do to get a full-hwaccel pipeline going
> with ffmpeg.c).

> Libav did the work, isn't it logical to take it?

absolutely yes, if it is less work for us. my question really was IF
it is actually less work


[...]
-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

it is not once nor twice but times without number that the same ideas make
their appearance in the world. -- Aristotle

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