On 13/10/17 12:31, Michael Niedermayer wrote: > On Fri, Oct 13, 2017 at 01:23:34PM +0200, Michael Niedermayer wrote: >> On Thu, Oct 12, 2017 at 12:35:35AM +0100, Mark Thompson wrote: >>> On 11/10/17 23:34, Michael Niedermayer wrote: > [...] >>>>> + >>>>> +/** >>>>> + * Coded bitstream unit structure. >>>>> + * >>>> >>>>> + * A bitstream unit the smallest element of a bitstream which >>>>> + * is meaningful on its own. For example, an H.264 NAL unit. >>>> >>>>> + * >>>>> + * See the codec-specific header for the meaning of this for any >>>>> + * particular codec. >>>>> + */ >>>>> +typedef struct CodedBitstreamUnit { >>>>> + /** >>>>> + * Codec-specific type of this unit. >>>>> + */ >>>>> + CodedBitstreamUnitType type; >>>>> + >>>> >>>>> + /** >>>>> + * Pointer to the bitstream form of this unit. >>>>> + * >>>>> + * May be NULL if the unit currently only exists in decomposed form. >>>>> + */ >>>>> + uint8_t *data; >>>> >>>> whats a "bitstream form" ? >>>> is that the bitstream itself? if so why is it called "bitstream form" >>> >>> It is a bitstream form appropriate for direct parsing (for H.264/H.265, >>> rbsp, so unescaped). >> >> Thats a bit surprising. >> >> Wouldnt a API that uses the unmodified bitstream be more clear and >> simpler ? >> Or an explicit parameter that specifies if the input has been >> unescaped already. > > disregard this, i realize now you just spoke about the field in the > struct and not the interface, which i presume works with normal > data as stored in containers
Correct. This is the intermediate form between the internal split/read or write/assemble - a user of the API is not expected to touch it unless they are doing something very sophisticated. - Mark _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel