Hi Martin From 0002-avcodec-hapqa_extract_bsf-add-new-bsf-filter:
> if (ctx->texture == 1) { > ... The ordering of sections in a Hap frame is not specified, so you can’t assume the first is the colour and the second alpha - you will have to query the section types for both sections and choose the appropriate one. > bytestream2_seek(&gbc, start_section_size, SEEK_SET);//On va au debut de la > texture 1 Comments in English are more helpful for those like me with terrible French. > { "texture", "texture to keep", OFFSET(texture), AV_OPT_TYPE_INT, {.i64 = 0 > }, 0, 1, }, Could there be named options to follow this (eg, “color”, “alpha”)? Cheers - Tom On 18 Feb 2018, 19:05 +0000, Martin Vignali <martin.vign...@gmail.com>, wrote: > Hello, > > Like no comment have been made for the WIP version (November 2017), > ready to apply patchs in attach > pass fate on osx (x86_64) > > > Update : > - Add doc for new bsf filter > > The goal is to convert HAPQA file to HAPQ (removing alpha) > or HAPAlphaOnly (remove rgb) > > HAPQA data, is separate in two part, one for RGB data and one for alpha data > so we can make the conversion without losses, by copying the right part. > > > Martin > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel