On 3/19/2018 5:01 PM, Jan Ekström wrote: > On Mon, Mar 19, 2018 at 6:28 PM, wm4 <nfx...@googlemail.com> wrote: >> On Mon, 19 Mar 2018 09:35:22 -0400 >> Jeff Cook <jeff.c...@strongstrata.com> wrote: >> >>> Hello, >>> >>> Please see the bug report at https://github.com/opencv/opencv/issues/10963 >>> , which discusses OpenCV's failure to build as pure C since upstream >>> version 3.4.1, and also discusses how all modules that use OpenCV 2 or >>> later should be compiled as C++ to avoid esoteric issues and serious >>> breakages. >>> >>> There is a large amount of discussion there that I don't want to needlessly >>> duplicate and/or badly summarize here, but the high-level overview is that >>> it seems that ffmpeg will need to convert avfilter/vf_opencv.c to build as >>> C++ if the OpenCV filter is going to continue to work. The current >>> situation is affecting many prominent projects like VLC. >> >> FFmpeg is a C project, and due to missing features in C++ (initializers) >> it's very awkward to build things in C++ mode. Can't OpenCV just fix >> their stuff. >> > > https://github.com/opencv/opencv/issues/8438#issuecomment-288638915 > > tl;dr > > They're breaking C compatibility knowingly. If and only if we want to > keep whatever features we get by linking against OpenCV, then the > correct mode of operation is to make that specific file compile as C++ > and export the relevant C end points. Or maybe just link with the C++ > side of things; whatever was done with libutvideo back in the day?
As the author of that... libutvideo was handled 100% incorrectly. We hardcoded libstdc++ as a dependency, but the proper solution was to link with CXX instead of CC. - Derek _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel