> --- /dev/null
> +++ b/libavfilter/opencl/scale.cl
> @@ -0,0 +1,67 @@
> +/*
> + * Copyright (c) 2018 Gabriel Machado
> + *
> + * This file is part of FFmpeg.
> + *
> + * FFmpeg is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * FFmpeg is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with FFmpeg; if not, write to the Free Software
> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 
> USA
> + */
> +
> +__kernel void neighbor(__write_only image2d_t dst,
> +                       __read_only  image2d_t src)
> +{
> +    const sampler_t sampler = (CLK_NORMALIZED_COORDS_TRUE |
> +                               CLK_ADDRESS_CLAMP_TO_EDGE |
> +                               CLK_FILTER_NEAREST);
> +
> +    int2 dst_pos = {get_global_id(0), get_global_id(1)};
> +    float2 dst_size = {get_global_size(0), get_global_size(1)};
> +
> +    float2 src_coord = (convert_float2(dst_pos) + 0.5) / dst_size;
For the floating point constant, it is better to add suffix 'f' to the number 
to tell the compiler that this is a single floating point value (like 0.5f).
The reason is if no suffix provided, floating point constants will be treated 
as double precision float number.
OpenCL C language derive this feature from C language. And most GPUs are 
performance sensitive to single floating point/ double floating point 
operations.
If you intentionally need double precision, it is ok to leave it as it is.
There are also some other places like this in the OpenCL file.

Thanks!
Ruiling
> +
> +    float4 c = read_imagef(src, sampler, src_coord);
> +    write_imagef(dst, dst_pos, c);
> +}
> +
> +__kernel void scale(__write_only image2d_t dst,
> +                    __read_only  image2d_t src,
> +                    __constant   float    *cx,
> +                    __constant   float    *cy,
> +                                 int2      flt_size)
> +{
> +    const sampler_t s_img = (CLK_NORMALIZED_COORDS_FALSE |
> +                             CLK_ADDRESS_CLAMP_TO_EDGE |
> +                             CLK_FILTER_NEAREST);
> +
> +    int2 dst_pos = {get_global_id(0), get_global_id(1)};
> +
> +    float2 dst_size = {get_global_size(0), get_global_size(1)};
> +    float2 src_size = convert_float2(get_image_dim(src));
> +
> +    float2 src_coord = (convert_float2(dst_pos) + 0.5) * src_size / dst_size;
> +
> +    int2 src_pos = convert_int2(floor(src_coord - 0.5));
> +
> +    float4 col = 0;
> +    for (int i = 0; i < flt_size.y; ++i) {
> +        float4 s = 0;
> +        for (int j = 0; j < flt_size.x; ++j) {
> +            float4 c = read_imagef(src, s_img, src_pos + (int2){flt_size.x/2 
> - j,
> flt_size.y/2 - i});
> +            s += c * cx[dst_pos.x * flt_size.x + j];
> +        }
> +        col += s * cy[dst_pos.y * flt_size.y + i];
> +    }
> +
> +    write_imagef(dst, dst_pos, col);
> +}

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