On Mon, Apr 30, 2018 at 6:17 PM, Paul B Mahol <one...@gmail.com> wrote:
> +    .loop0:
> +        movu      m1, [dq + xq]
> +        movu      m2, [aq + xq]
> +        movu      m3, [sq + xq]
> +
> +        pshufb       m1, [pb_b2dw]
> +        pshufb       m2, [pb_b2dw]
> +        pshufb       m3, [pb_b2dw]
> +        mova         m4, [pd_255]
> +        psubd        m4, m2
> +        pmulld       m1, m4
> +        pmulld       m3, m2
> +        paddd        m1, m3
> +        paddd        m1, [pd_128]
> +        pmulld       m1, [pd_257]
> +        psrad        m1, 16
> +        pshufb       m1, [pb_dw2b]
> +        movd    [dq+xq], m1
> +        add          xq, mmsize / 4

Unpacking to dwords seems inefficient when you could do something like
this (untested):

    mova         m3, [pw_255]
    mova         m4, [pw_128]
    mova         m5, [pw_257]
.loop0:
    pmovzxbw     m0, [sq + xq]
    pmovzxbw     m2, [aq + xq]
    pmovzxbw     m1, [dq + xq]
    pmullw       m0, m2
    pxor         m2, m3
    pmullw       m1, m2
    paddw        m0, m4
    paddw        m0, m1
    pmulhuw      m0, m5
    packuswb     m0, m0
    movq    [dq+xq], m0
    add          xq, mmsize / 2

which does twice as much per iteration. Also note that pmulld is slow
on most CPUs.

> +    .loop1:
> +        xor         tq, tq
> +        xor         uq, uq
> +        xor         vq, vq
> +        mov         rd, 255
> +        mov         tb, [aq + xq]
> +        neg         tb
> +        add         rb, tb
> +        mov         ub, [sq + xq]
> +        neg         tb
> +        imul        ud, td
> +        mov         vb, [dq + xq]
> +        imul        rd, vd
> +        add         rd, ud
> +        add         rd, 128
> +        imul        rd, 257
> +        sar         rd, 16
> +        mov  [dq + xq], rb
> +        add         xq, 1
> +        cmp         xq, wq
> +        jl .loop1

Is doing the tail in scalar necessary? E.g. can you pad the buffers so
that reading/writing past the end is OK and just run the SIMD loop?

If that's impossible it'd probably be better to do a separate SIMD
loop and pinsr/pextr input/output pixels depending on the number of
elements left.
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