On Thu, Aug 02, 2018 at 09:52:45PM +0300, Sergey Lavrushkin wrote: > This patch adds two floating-point gray formats to use them in sr filter for > conversion with libswscale. I added conversion from uint gray to float and > backwards in swscale_unscaled.c, that is enough for sr filter. But for > proper format addition, should I add anything else? > > --- > libavutil/pixdesc.c | 22 ++++++++++++++++++ > libavutil/pixfmt.h | 5 ++++ > libswscale/swscale_internal.h | 7 ++++++ > libswscale/swscale_unscaled.c | 54 > +++++++++++++++++++++++++++++++++++++++++-- > libswscale/utils.c | 5 +++-
please split this in a patch or libavutil and one for libswscale they also need some version.h bump also fate tests need an update, (make fate) fails otherwise, the update should be part of the patch that causes the failure otherwise > 5 files changed, 90 insertions(+), 3 deletions(-) > > diff --git a/libavutil/pixdesc.c b/libavutil/pixdesc.c > index 96e079584a..7d307d9120 100644 > --- a/libavutil/pixdesc.c > +++ b/libavutil/pixdesc.c > @@ -2198,6 +2198,28 @@ static const AVPixFmtDescriptor > av_pix_fmt_descriptors[AV_PIX_FMT_NB] = { > .flags = AV_PIX_FMT_FLAG_PLANAR | AV_PIX_FMT_FLAG_ALPHA | > AV_PIX_FMT_FLAG_RGB | AV_PIX_FMT_FLAG_FLOAT, > }, > + [AV_PIX_FMT_GRAYF32BE] = { > + .name = "grayf32be", > + .nb_components = 1, > + .log2_chroma_w = 0, > + .log2_chroma_h = 0, > + .comp = { > + { 0, 4, 0, 0, 32, 3, 31, 1 }, /* Y */ > + }, > + .flags = AV_PIX_FMT_FLAG_BE | AV_PIX_FMT_FLAG_FLOAT, > + .alias = "yf32be", > + }, > + [AV_PIX_FMT_GRAYF32LE] = { > + .name = "grayf32le", > + .nb_components = 1, > + .log2_chroma_w = 0, > + .log2_chroma_h = 0, > + .comp = { > + { 0, 4, 0, 0, 32, 3, 31, 1 }, /* Y */ > + }, > + .flags = AV_PIX_FMT_FLAG_FLOAT, > + .alias = "yf32le", > + }, > [AV_PIX_FMT_DRM_PRIME] = { > .name = "drm_prime", > .flags = AV_PIX_FMT_FLAG_HWACCEL, > diff --git a/libavutil/pixfmt.h b/libavutil/pixfmt.h > index 2b3307845e..aa9a4f60c1 100644 > --- a/libavutil/pixfmt.h > +++ b/libavutil/pixfmt.h > @@ -320,6 +320,9 @@ enum AVPixelFormat { > AV_PIX_FMT_GBRAPF32BE, ///< IEEE-754 single precision planar GBRA > 4:4:4:4, 128bpp, big-endian > AV_PIX_FMT_GBRAPF32LE, ///< IEEE-754 single precision planar GBRA > 4:4:4:4, 128bpp, little-endian > > + AV_PIX_FMT_GRAYF32BE, ///< IEEE-754 single precision Y, 32bpp, > big-endian > + AV_PIX_FMT_GRAYF32LE, ///< IEEE-754 single precision Y, 32bpp, > little-endian > + > /** > * DRM-managed buffers exposed through PRIME buffer sharing. > * new enum values can only be added in such a way that no value of an existing enum changes. This would change the value of the following enums > @@ -405,6 +408,8 @@ enum AVPixelFormat { > #define AV_PIX_FMT_GBRPF32 AV_PIX_FMT_NE(GBRPF32BE, GBRPF32LE) > #define AV_PIX_FMT_GBRAPF32 AV_PIX_FMT_NE(GBRAPF32BE, GBRAPF32LE) > > +#define AV_PIX_FMT_GRAYF32 AV_PIX_FMT_NE(GRAYF32BE, GRAYF32LE) > + > #define AV_PIX_FMT_YUVA420P9 AV_PIX_FMT_NE(YUVA420P9BE , YUVA420P9LE) > #define AV_PIX_FMT_YUVA422P9 AV_PIX_FMT_NE(YUVA422P9BE , YUVA422P9LE) > #define AV_PIX_FMT_YUVA444P9 AV_PIX_FMT_NE(YUVA444P9BE , YUVA444P9LE) > diff --git a/libswscale/swscale_internal.h b/libswscale/swscale_internal.h > index 1703856ab2..4a2cdfe658 100644 > --- a/libswscale/swscale_internal.h > +++ b/libswscale/swscale_internal.h > @@ -764,6 +764,13 @@ static av_always_inline int isAnyRGB(enum AVPixelFormat > pix_fmt) > pix_fmt == AV_PIX_FMT_MONOBLACK || pix_fmt == > AV_PIX_FMT_MONOWHITE; > } > > +static av_always_inline int isFloat(enum AVPixelFormat pix_fmt) > +{ > + const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(pix_fmt); > + av_assert0(desc); > + return desc->flags & AV_PIX_FMT_FLAG_FLOAT; > +} > + > static av_always_inline int isALPHA(enum AVPixelFormat pix_fmt) > { > const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(pix_fmt); > diff --git a/libswscale/swscale_unscaled.c b/libswscale/swscale_unscaled.c > index 6480070cbf..f5b4c9be9d 100644 > --- a/libswscale/swscale_unscaled.c > +++ b/libswscale/swscale_unscaled.c > @@ -1467,6 +1467,46 @@ static int yvu9ToYv12Wrapper(SwsContext *c, const > uint8_t *src[], > return srcSliceH; > } > > +static int uint_y_to_float_y_wrapper(SwsContext *c, const uint8_t *src[], > + int srcStride[], int srcSliceY, > + int srcSliceH, uint8_t *dst[], int > dstStride[]) > +{ > + int y, x; > + int dstStrideFloat = dstStride[0] >> 2;; theres a ; too much also newly added strides should probably be ptrdiff_t > + const uint8_t *srcPtr = src[0]; > + float *dstPtr = (float *)(dst[0] + dstStride[0] * srcSliceY); > + > + for (y = 0; y < srcSliceH; ++y){ > + for (x = 0; x < c->srcW; ++x){ > + dstPtr[x] = (float)srcPtr[x] / 255.0f; division is slow. This should either be a multiplication with the inverse or a LUT with 8bit index changing to float. The faster of them should be used thx [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB The misfortune of the wise is better than the prosperity of the fool. -- Epicurus
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