> -----Original Message----- > From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On Behalf Of > Mark Thompson > Sent: Monday, December 31, 2018 2:06 AM > To: ffmpeg-devel@ffmpeg.org > Subject: Re: [FFmpeg-devel] [PATCH V7] libavfilter: add transpose_vaapi filter > > On 25/12/2018 06:16, Zachary Zhou wrote: > > Swap width and height when do clock/cclock rotation Add > > reversal/reversal_flip options > > > > ffmpeg -hwaccel vaapi -vaapi_device /dev/dri/renderD128 > > -hwaccel_output_format vaapi -i input.264 -vf "transpose_vaapi=clock_flip" > > -c:v h264_vaapi output.h264 > > > > Signed-off-by: Zachary Zhou <zachary.z...@intel.com> > > --- > > configure | 2 + > > libavfilter/Makefile | 1 + > > libavfilter/allfilters.c | 1 + > > libavfilter/transpose.h | 2 + > > libavfilter/vf_transpose_vaapi.c | 338 > > +++++++++++++++++++++++++++++++ > > 5 files changed, 344 insertions(+) > > create mode 100644 libavfilter/vf_transpose_vaapi.c > > > > diff --git a/configure b/configure > > index be49c19b88..04ee671a60 100755 > > --- a/configure > > +++ b/configure > > @@ -3481,6 +3481,7 @@ tinterlace_pad_test_deps="tinterlace_filter" > > tonemap_filter_deps="const_nan" > > tonemap_opencl_filter_deps="opencl const_nan" > > transpose_opencl_filter_deps="opencl" > > +transpose_vaapi_filter_deps="vaapi VAProcPipelineCaps_rotation_flags" > > unsharp_opencl_filter_deps="opencl" > > uspp_filter_deps="gpl avcodec" > > vaguedenoiser_filter_deps="gpl" > > @@ -5984,6 +5985,7 @@ check_type "d3d9.h dxva2api.h" > > DXVA2_ConfigPictureDecode -D_WIN32_WINNT=0x0602 > > > > check_type "va/va.h va/va_dec_hevc.h" "VAPictureParameterBufferHEVC" > > check_struct "va/va.h" "VADecPictureParameterBufferVP9" bit_depth > > +check_struct "va/va.h va/va_vpp.h" "VAProcPipelineCaps" > > +rotation_flags > > check_type "va/va.h va/va_enc_hevc.h" > "VAEncPictureParameterBufferHEVC" > > check_type "va/va.h va/va_enc_jpeg.h" > "VAEncPictureParameterBufferJPEG" > > check_type "va/va.h va/va_enc_vp8.h" "VAEncPictureParameterBufferVP8" > > diff --git a/libavfilter/Makefile b/libavfilter/Makefile index > > 6e2658186d..4246d3480f 100644 > > --- a/libavfilter/Makefile > > +++ b/libavfilter/Makefile > > @@ -394,6 +394,7 @@ OBJS-$(CONFIG_TPAD_FILTER) += > vf_tpad.o > > OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o > > OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o > cuda_check.o > > OBJS-$(CONFIG_TRANSPOSE_OPENCL_FILTER) += vf_transpose_opencl.o > opencl.o opencl/transpose.o > > +OBJS-$(CONFIG_TRANSPOSE_VAAPI_FILTER) += vf_transpose_vaapi.o > vaapi_vpp.o > > OBJS-$(CONFIG_TRIM_FILTER) += trim.o > > OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o > framesync.o > > OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o > > diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c index > > a600069500..0b82ff7ced 100644 > > --- a/libavfilter/allfilters.c > > +++ b/libavfilter/allfilters.c > > @@ -373,6 +373,7 @@ extern AVFilter ff_vf_tpad; extern AVFilter > > ff_vf_transpose; extern AVFilter ff_vf_transpose_npp; extern > > AVFilter ff_vf_transpose_opencl; > > +extern AVFilter ff_vf_transpose_vaapi; > > extern AVFilter ff_vf_trim; > > extern AVFilter ff_vf_unpremultiply; > > extern AVFilter ff_vf_unsharp; > > diff --git a/libavfilter/transpose.h b/libavfilter/transpose.h index > > d4bb4da1ae..87936d0512 100644 > > --- a/libavfilter/transpose.h > > +++ b/libavfilter/transpose.h > > @@ -29,6 +29,8 @@ enum TransposeDir { > > TRANSPOSE_CLOCK, > > TRANSPOSE_CCLOCK, > > TRANSPOSE_CLOCK_FLIP, > > + TRANSPOSE_REVERSAL, > > + TRANSPOSE_REVERSAL_FLIP, > > Add the missing element of D_4 here. > > It's not obvious that reversal is "rotate by half-turn" rather than some sort > of > flip, maybe a comment. > > I think calling the others "HFLIP"/"VFLIP" to match the standalone filters > would > be clearer, too.
I am try to adding following - enum TransposeDir { .... + TRANSPOSE_REVERSAL, // rotate by half-turn + TRANSPOSE_HFLIP, + TRANSPOSE_VFLIP, } > > > }; > > > > #endif > > diff --git a/libavfilter/vf_transpose_vaapi.c > > b/libavfilter/vf_transpose_vaapi.c > > new file mode 100644 > > index 0000000000..1c7bb0c1a7 > > --- /dev/null > > +++ b/libavfilter/vf_transpose_vaapi.c > > @@ -0,0 +1,338 @@ > > +/* > > + * This file is part of FFmpeg. > > + * > > + * FFmpeg is free software; you can redistribute it and/or > > + * modify it under the terms of the GNU Lesser General Public > > + * License as published by the Free Software Foundation; either > > + * version 2.1 of the License, or (at your option) any later version. > > + * > > + * FFmpeg is distributed in the hope that it will be useful, > > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > GNU > > + * Lesser General Public License for more details. > > + * > > + * You should have received a copy of the GNU Lesser General Public > > + * License along with FFmpeg; if not, write to the Free Software > > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA > > +02110-1301 USA */ #include <string.h> > > + > > +#include "libavutil/avassert.h" > > +#include "libavutil/mem.h" > > +#include "libavutil/opt.h" > > +#include "libavutil/pixdesc.h" > > + > > +#include "avfilter.h" > > +#include "formats.h" > > +#include "internal.h" > > +#include "vaapi_vpp.h" > > +#include "transpose.h" > > + > > +typedef struct TransposeVAAPIContext { > > + VAAPIVPPContext vpp_ctx; // must be the first field > > + int passthrough; // PassthroughType, landscape passthrough mode > enabled > > + int dir; // TransposeDir > > + > > + int rotation_state; > > + int mirror_state; > > +} TransposeVAAPIContext; > > + > > +static int transpose_vaapi_build_filter_params(AVFilterContext > > +*avctx) { > > + VAAPIVPPContext *vpp_ctx = avctx->priv; > > + TransposeVAAPIContext *ctx = avctx->priv; > > + VAStatus vas; > > + int support_flag; > > + VAProcPipelineCaps pipeline_caps; > > + > > + memset(&pipeline_caps, 0, sizeof(pipeline_caps)); > > + vas = vaQueryVideoProcPipelineCaps(vpp_ctx->hwctx->display, > > + vpp_ctx->va_context, > > + NULL, 0, > > + &pipeline_caps); > > + if (vas != VA_STATUS_SUCCESS) { > > + av_log(avctx, AV_LOG_ERROR, "Failed to query pipeline " > > + "caps: %d (%s).\n", vas, vaErrorStr(vas)); > > + return AVERROR(EIO); > > + } > > + > > + if (!pipeline_caps.rotation_flags) { > > + av_log(avctx, AV_LOG_ERROR, "VAAPI driver doesn't support > transpose\n"); > > + return AVERROR(EINVAL); > > + } > > + > > + switch (ctx->dir) { > > + case TRANSPOSE_CCLOCK_FLIP: > > + ctx->rotation_state = VA_ROTATION_270; > > + ctx->mirror_state = VA_MIRROR_VERTICAL; > > + break; > > + case TRANSPOSE_CLOCK: > > + ctx->rotation_state = VA_ROTATION_90; > > + ctx->mirror_state = VA_MIRROR_NONE; > > + break; > > + case TRANSPOSE_CCLOCK: > > + ctx->rotation_state = VA_ROTATION_270; > > + ctx->mirror_state = VA_MIRROR_NONE; > > + break; > > + case TRANSPOSE_CLOCK_FLIP: > > + ctx->rotation_state = VA_ROTATION_90; > > + ctx->mirror_state = VA_MIRROR_VERTICAL; > > + break; > > + case TRANSPOSE_REVERSAL: > > + ctx->rotation_state = VA_ROTATION_180; > > + ctx->mirror_state = VA_MIRROR_NONE; > > + break; > > + case TRANSPOSE_REVERSAL_FLIP: > > + ctx->rotation_state = VA_ROTATION_180; > > + ctx->mirror_state = VA_MIRROR_VERTICAL; > > + break; > > + default: > > + av_log(avctx, AV_LOG_ERROR, "Failed to set direction to %d\n", ctx- > >dir); > > + return AVERROR(EINVAL); > > + } > > + > > + support_flag = pipeline_caps.rotation_flags & (1 << > > ctx->rotation_state); > > + if (!support_flag) { > > + av_log(avctx, AV_LOG_ERROR, "VAAPI driver doesn't support %d\n", > > + ctx->rotation_state); > > + return AVERROR(EINVAL); > > + } > > >> The mirror flags also need the same treatment. > > Yes, mirror flags should be checked. I filed a bug to iHD driver. > > https://github.com/intel/media-driver/issues/382 > > > > would you like me to resend the patch after the bug fixed, or I send a > separate patch for the patch later ? > > Just include it here now - fixing it locally in the driver for testing is > trivial. Got it. > > > + > > + return 0; > > +} > > + > > +static int transpose_vaapi_filter_frame(AVFilterLink *inlink, AVFrame > > +*input_frame) { > > + AVFilterContext *avctx = inlink->dst; > > + AVFilterLink *outlink = avctx->outputs[0]; > > + VAAPIVPPContext *vpp_ctx = avctx->priv; > > + TransposeVAAPIContext *ctx = avctx->priv; > > + AVFrame *output_frame = NULL; > > + VASurfaceID input_surface, output_surface; > > + VARectangle input_region, output_region; > > + > > + VAProcPipelineParameterBuffer params; > > + int err; > > + > > + if (ctx->passthrough) > > + return ff_filter_frame(outlink, input_frame); > > + > > + av_log(avctx, AV_LOG_DEBUG, "Filter input: %s, %ux%u (%"PRId64").\n", > > + av_get_pix_fmt_name(input_frame->format), > > + input_frame->width, input_frame->height, > > + input_frame->pts); > > + > > + if (vpp_ctx->va_context == VA_INVALID_ID) > > + return AVERROR(EINVAL); > > + > > + input_surface = (VASurfaceID)(uintptr_t)input_frame->data[3]; > > + av_log(avctx, AV_LOG_DEBUG, "Using surface %#x for transpose vpp > input.\n", > > + input_surface); > > + > > + output_frame = ff_get_video_buffer(outlink, vpp_ctx->output_width, > > + vpp_ctx->output_height); > > + if (!output_frame) { > > + err = AVERROR(ENOMEM); > > + goto fail; > > + } > > + > > + output_surface = (VASurfaceID)(uintptr_t)output_frame->data[3]; > > + av_log(avctx, AV_LOG_DEBUG, "Using surface %#x for transpose vpp > output.\n", > > + output_surface); > > + memset(¶ms, 0, sizeof(params)); > > + input_region = (VARectangle) { > > + .x = 0, > > + .y = 0, > > + .width = input_frame->width, > > + .height = input_frame->height, > > + }; > > + > > + output_region = (VARectangle) { > > + .x = 0, > > + .y = 0, > > + .width = output_frame->width, > > + .height = output_frame->height, > > + }; > > + > > + switch (ctx->rotation_state) { > > + case VA_ROTATION_NONE: > > + case VA_ROTATION_90: > > + case VA_ROTATION_180: > > + case VA_ROTATION_270: > > + params.rotation_state = ctx->rotation_state; > > + break; > > + default: > > + av_assert0(0); > > + } > > + > > + switch (ctx->mirror_state) { > > + case VA_MIRROR_HORIZONTAL: > > + case VA_MIRROR_VERTICAL: > > + case VA_MIRROR_NONE: > > + params.mirror_state = ctx->mirror_state; > > + break; > > + default: > > + av_assert0(0); > > + } > > + > > + if (vpp_ctx->nb_filter_buffers) { > > This is never true? I copy it from vf_misc_vaapi.c, other vaapi filters is good, It looks like need clean the code in vf_misc_vaapi.c as well. I can send another patch to clean vf_misc_vaapi.c > > > + params.filters = &vpp_ctx->filter_buffers[0]; > > + params.num_filters = vpp_ctx->nb_filter_buffers; > > + } > > + > > + params.surface = input_surface; > > + params.surface_region = &input_region; > > + params.surface_color_standard = > > + ff_vaapi_vpp_colour_standard(input_frame->colorspace); > > + > > + params.output_region = &output_region; > > + params.output_background_color = 0xff000000; //Black in ARGB > > + format > > Use the named constant from the other patch, it can be applied first. Got it, will do the change > > > + params.output_color_standard = params.surface_color_standard; > > + > > + params.pipeline_flags = 0; > > + params.filter_flags = VA_FRAME_PICTURE; > > Does this flag do anything? all other vaapi filters have the flags check. I think VA_FRAME_PICTURE looks like for deinterlace, the comments in va_vpp.h doesn't talking about VPP rotation and mirroring. https://github.com/intel/libva/blob/master/va/va_vpp.h#L924-L926 Do you think we reconsidering the flags in other vaapi filters ? regarding "params.pipeline_flags = 0", I think this code can be cleaned. Because transpose_vaapi doesn't processing several surface as input ? https://github.com/intel/libva/blob/master/va/va_vpp.h#L506-L529 > > > + > > + err = ff_vaapi_vpp_render_picture(avctx, ¶ms, output_surface); > > + if (err < 0) > > + goto fail; > > + > > + err = av_frame_copy_props(output_frame, input_frame); > > + if (err < 0) > > + goto fail; > > + av_frame_free(&input_frame); > > + > > + av_log(avctx, AV_LOG_DEBUG, "Filter output: %s, %ux%u > (%"PRId64").\n", > > + av_get_pix_fmt_name(output_frame->format), > > + output_frame->width, output_frame->height, > > + output_frame->pts); > > + > > + return ff_filter_frame(outlink, output_frame); > > + > > +fail: > > + av_frame_free(&input_frame); > > + av_frame_free(&output_frame); > > + return err; > > +} > > + > > +static av_cold int transpose_vaapi_init(AVFilterContext *avctx) { > > + VAAPIVPPContext *vpp_ctx = avctx->priv; > > + > > + ff_vaapi_vpp_ctx_init(avctx); > > + vpp_ctx->pipeline_uninit = ff_vaapi_vpp_pipeline_uninit; > > + vpp_ctx->build_filter_params = transpose_vaapi_build_filter_params; > > + vpp_ctx->output_format = AV_PIX_FMT_NONE; > > + > > + return 0; > > +} > > + > > +static void transpose_vaapi_vpp_ctx_uninit(AVFilterContext *avctx) { > > + return ff_vaapi_vpp_ctx_uninit(avctx); } > > + > > +static int transpose_vaapi_vpp_query_formats(AVFilterContext *avctx) > > +{ > > + return ff_vaapi_vpp_query_formats(avctx); > > +} > > + > > +static int transpose_vaapi_vpp_config_input(AVFilterLink *inlink) { > > + return ff_vaapi_vpp_config_input(inlink); > > +} > > These interposing functions are unnecessary. Put the ff_vaapi_vpp_* > functions directly in the structures below. Got it , will do the change. > > > + > > +static int transpose_vaapi_vpp_config_output(AVFilterLink *outlink) { > > + AVFilterContext *avctx = outlink->src; > > + VAAPIVPPContext *vpp_ctx = avctx->priv; > > + TransposeVAAPIContext *ctx = avctx->priv; > > + AVFilterLink *inlink = avctx->inputs[0]; > > + > > + if ((inlink->w >= inlink->h && ctx->passthrough == > TRANSPOSE_PT_TYPE_LANDSCAPE) || > > + (inlink->w <= inlink->h && ctx->passthrough == > TRANSPOSE_PT_TYPE_PORTRAIT)) { > > + av_log(avctx, AV_LOG_VERBOSE, > > + "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", > > + inlink->w, inlink->h, inlink->w, inlink->h); > > + return ff_vaapi_vpp_config_output(outlink); > > This makes a new pipeline context and hw frame context, but then it isn't > used. Look at what transpose_opencl does. > Got it, will do the reference. > > + } > > + > > + ctx->passthrough = TRANSPOSE_PT_TYPE_NONE; > > + > > + switch (ctx->dir) { > > + case TRANSPOSE_CCLOCK_FLIP: > > + case TRANSPOSE_CCLOCK: > > + case TRANSPOSE_CLOCK: > > + case TRANSPOSE_CLOCK_FLIP: > > + vpp_ctx->output_width = avctx->inputs[0]->h; > > + vpp_ctx->output_height = avctx->inputs[0]->w; > > + av_log(avctx, AV_LOG_DEBUG, "swap width and height for clock/cclock > rotation\n"); > > + break; > > + default: > > + break; > > + } > > + > > + return ff_vaapi_vpp_config_output(outlink); > > +} > > + > > +static AVFrame *get_video_buffer(AVFilterLink *inlink, int w, int h) > > +{ > > + TransposeVAAPIContext *ctx = inlink->dst->priv; > > + > > + return ctx->passthrough ? > > + ff_null_get_video_buffer(inlink, w, h) : > > + ff_default_get_video_buffer(inlink, w, h); } > > + > > +#define OFFSET(x) offsetof(TransposeVAAPIContext, x) #define FLAGS > > +(AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM) static > const > > +AVOption transpose_vaapi_options[] = { > > + { "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, { > > .i64 = > TRANSPOSE_CCLOCK_FLIP }, 0, 5, FLAGS, "dir" }, > > + { "cclock_flip", "rotate counter-clockwise with vertical flip", > > 0, > AV_OPT_TYPE_CONST, { .i64 = > TRANSPOSE_CCLOCK_FLIP }, .flags=FLAGS, .unit = "dir" }, > > + { "clock", "rotate clockwise", > > 0, > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK }, .flags=FLAGS, .unit = > "dir" }, > > + { "cclock", "rotate counter-clockwise", > > 0, > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK }, .flags=FLAGS, .unit = > "dir" }, > > + { "clock_flip", "rotate clockwise with vertical flip", > > 0, > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK_FLIP }, .flags=FLAGS, .unit > = "dir" }, > > + { "reversal", "rotate clockwise 180 degrees", > > 0, > AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_REVERSAL }, .flags=FLAGS, .unit > = "dir" }, > > + { "reversal_flip", "flip horizontally", > > 0, > AV_OPT_TYPE_CONST, { .i64 = > TRANSPOSE_REVERSAL_FLIP }, .flags=FLAGS, .unit = "dir" }, > > + > > + { "passthrough", "do not apply transposition if the input matches the > specified geometry", > > + OFFSET(passthrough), AV_OPT_TYPE_INT, > {.i64=TRANSPOSE_PT_TYPE_NONE}, 0, INT_MAX, FLAGS, "passthrough" }, > > + { "none", "always apply transposition", 0, > > AV_OPT_TYPE_CONST, > {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, INT_MAX, FLAGS, > "passthrough" }, > > + { "portrait", "preserve portrait geometry", 0, > > AV_OPT_TYPE_CONST, > {.i64=TRANSPOSE_PT_TYPE_PORTRAIT}, INT_MIN, INT_MAX, FLAGS, > "passthrough" }, > > + { "landscape", "preserve landscape geometry", 0, > > + AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, > > + INT_MAX, FLAGS, "passthrough" }, > > + > > + { NULL } > > +}; > > + > > + > > +AVFILTER_DEFINE_CLASS(transpose_vaapi); > > + > > +static const AVFilterPad transpose_vaapi_inputs[] = { > > + { > > + .name = "default", > > + .type = AVMEDIA_TYPE_VIDEO, > > + .filter_frame = &transpose_vaapi_filter_frame, > > + .get_video_buffer = get_video_buffer, > > + .config_props = &transpose_vaapi_vpp_config_input, > > + }, > > + { NULL } > > +}; > > + > > +static const AVFilterPad transpose_vaapi_outputs[] = { > > + { > > + .name = "default", > > + .type = AVMEDIA_TYPE_VIDEO, > > + .config_props = &transpose_vaapi_vpp_config_output, > > + }, > > + { NULL } > > +}; > > + > > +AVFilter ff_vf_transpose_vaapi = { > > + .name = "transpose_vaapi", > > + .description = NULL_IF_CONFIG_SMALL("VAAPI VPP for transpose"), > > + .priv_size = sizeof(TransposeVAAPIContext), > > + .init = &transpose_vaapi_init, > > + .uninit = &transpose_vaapi_vpp_ctx_uninit, > > + .query_formats = &transpose_vaapi_vpp_query_formats, > > + .inputs = transpose_vaapi_inputs, > > + .outputs = transpose_vaapi_outputs, > > + .priv_class = &transpose_vaapi_class, > > + .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE, }; > > Thank you Mark for the review. the patch will resend soon. > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel