On 4/27/19, Clément Bœsch <u...@pkh.me> wrote: > On Thu, Apr 25, 2019 at 04:47:00PM +0200, Paul B Mahol wrote: >> On 4/25/19, Reto Kromer <li...@reto.ch> wrote: >> > Paul B Mahol wrote: >> > >> >>Found 65x65x65 3D LUT in wild >> > >> > FYI: 128x128x128 3D LUTs do also exist in film production. >> > >> >> Thank you, changed locally. > > This means one single malloc of 24M unless I'm mistaken. Are we sure > that's what we want?
So you want this to be dynamically allocated? How you want to access elements? As one big 1d array with size*size*i + size*i + i access or with casting (which, if works at all for all compilers is part of C99). _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".