On Fri, Oct 25, 2019 at 11:27:49AM +0200, Paul B Mahol wrote:
> Signed-off-by: Paul B Mahol <one...@gmail.com>
> ---
>  libavfilter/vf_lut3d.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/libavfilter/vf_lut3d.c b/libavfilter/vf_lut3d.c
> index 8ef1bb7385..edaf9a711e 100644
> --- a/libavfilter/vf_lut3d.c
> +++ b/libavfilter/vf_lut3d.c
> @@ -55,7 +55,7 @@ struct rgbvec {
>  
>  /* 3D LUT don't often go up to level 32, but it is common to have a Hald CLUT
>   * of 512x512 (64x64x64) */
> -#define MAX_LEVEL 128
> +#define MAX_LEVEL 256
>  

Fine with me either way but do we actually need a hard limit anymore?

-- 
Clément B.
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