On Fri, Oct 25, 2019 at 11:27:49AM +0200, Paul B Mahol wrote: > Signed-off-by: Paul B Mahol <one...@gmail.com> > --- > libavfilter/vf_lut3d.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/libavfilter/vf_lut3d.c b/libavfilter/vf_lut3d.c > index 8ef1bb7385..edaf9a711e 100644 > --- a/libavfilter/vf_lut3d.c > +++ b/libavfilter/vf_lut3d.c > @@ -55,7 +55,7 @@ struct rgbvec { > > /* 3D LUT don't often go up to level 32, but it is common to have a Hald CLUT > * of 512x512 (64x64x64) */ > -#define MAX_LEVEL 128 > +#define MAX_LEVEL 256 >
Fine with me either way but do we actually need a hard limit anymore? -- Clément B. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".