On 1/5/20, Alyssa Milburn <amilb...@zall.org> wrote: > This adds a decoder for Broderbund's sprite-based QuickTime CDToons > codec, based on the decoder I wrote for ScummVM. > > A couple of samples can be found at http://noopwafel.net/cdtoons/. > > Signed-off-by: Alyssa Milburn <amilb...@zall.org> > --- > Changelog | 1 + > doc/general.texi | 2 + > libavcodec/Makefile | 1 + > libavcodec/allcodecs.c | 1 + > libavcodec/avcodec.h | 1 + > libavcodec/cdtoons.c | 438 ++++++++++++++++++++++++++++++++++++++++ > libavcodec/codec_desc.c | 7 + > libavcodec/version.h | 2 +- > libavformat/isom.c | 1 + > libavformat/riff.c | 1 + > 10 files changed, 454 insertions(+), 1 deletion(-) > create mode 100644 libavcodec/cdtoons.c > > diff --git a/Changelog b/Changelog > index b9401aaab6..9cac485bb5 100644 > --- a/Changelog > +++ b/Changelog > @@ -29,6 +29,7 @@ version <next>: > - mvha decoder > - MPEG-H 3D Audio support in mp4 > - thistogram filter > +- CDToons decoder > > > version 4.2: > diff --git a/doc/general.texi b/doc/general.texi > index a5b77e0de1..8fdf8af9fe 100644 > --- a/doc/general.texi > +++ b/doc/general.texi > @@ -844,6 +844,8 @@ following image formats are supported: > @tab Codec used in Delphine Software International games. > @item Discworld II BMV Video @tab @tab X > @item Canopus Lossless Codec @tab @tab X > +@item CDToons @tab @tab X > + @tab Codec used in various Broderbund games. > @item Cinepak @tab @tab X > @item Cirrus Logic AccuPak @tab X @tab X > @tab fourcc: CLJR > diff --git a/libavcodec/Makefile b/libavcodec/Makefile > index c1f35b40d8..383a6da32d 100644 > --- a/libavcodec/Makefile > +++ b/libavcodec/Makefile > @@ -244,6 +244,7 @@ OBJS-$(CONFIG_CAVS_DECODER) += cavs.o > cavsdec.o cavsdsp.o \ > cavsdata.o > OBJS-$(CONFIG_CCAPTION_DECODER) += ccaption_dec.o ass.o > OBJS-$(CONFIG_CDGRAPHICS_DECODER) += cdgraphics.o > +OBJS-$(CONFIG_CDTOONS_DECODER) += cdtoons.o > OBJS-$(CONFIG_CDXL_DECODER) += cdxl.o > OBJS-$(CONFIG_CFHD_DECODER) += cfhd.o cfhddata.o > OBJS-$(CONFIG_CINEPAK_DECODER) += cinepak.o > diff --git a/libavcodec/allcodecs.c b/libavcodec/allcodecs.c > index ec7366144f..a87f29829d 100644 > --- a/libavcodec/allcodecs.c > +++ b/libavcodec/allcodecs.c > @@ -68,6 +68,7 @@ extern AVCodec ff_brender_pix_decoder; > extern AVCodec ff_c93_decoder; > extern AVCodec ff_cavs_decoder; > extern AVCodec ff_cdgraphics_decoder; > +extern AVCodec ff_cdtoons_decoder; > extern AVCodec ff_cdxl_decoder; > extern AVCodec ff_cfhd_decoder; > extern AVCodec ff_cinepak_encoder; > diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h > index 119b32dc1f..e9a24165ed 100644 > --- a/libavcodec/avcodec.h > +++ b/libavcodec/avcodec.h > @@ -460,6 +460,7 @@ enum AVCodecID { > AV_CODEC_ID_IMM5, > AV_CODEC_ID_MVDV, > AV_CODEC_ID_MVHA, > + AV_CODEC_ID_CDTOONS, > > /* various PCM "codecs" */ > AV_CODEC_ID_FIRST_AUDIO = 0x10000, ///< A dummy id pointing at the > start of audio codecs > diff --git a/libavcodec/cdtoons.c b/libavcodec/cdtoons.c > new file mode 100644 > index 0000000000..d6c441b8e3 > --- /dev/null > +++ b/libavcodec/cdtoons.c > @@ -0,0 +1,438 @@ > +/* > + * CDToons video decoder > + * Copyright (C) 2011 The FFmpeg project > + * > + * This file is part of FFmpeg. > + * > + * FFmpeg is free software; you can redistribute it and/or > + * modify it under the terms of the GNU Lesser General Public > + * License as published by the Free Software Foundation; either > + * version 2.1 of the License, or (at your option) any later version. > + * > + * FFmpeg is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU > + * Lesser General Public License for more details. > + * > + * You should have received a copy of the GNU Lesser General Public > + * License along with FFmpeg; if not, write to the Free Software > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 > USA > + */ > + > +/** > + * @file > + * CDToons video decoder > + * @author Alyssa Milburn <amilb...@zall.org> > + */ > + > +#include <stdint.h> > + > +#include "libavutil/attributes.h" > +#include "libavutil/internal.h" > +#include "avcodec.h" > +#include "bytestream.h" > +#include "internal.h" > + > +#define CDTOONS_HEADER_SIZE 44 > +#define CDTOONS_MAX_SPRITES 1200 > + > +typedef struct CDToonsSprite { > + uint16_t flags; > + uint16_t owner_frame; > + uint16_t start_frame; > + uint16_t end_frame; > + uint32_t size; > + uint8_t *data; > +} CDToonsSprite; > + > +typedef struct CDToonsContext { > + AVCodecContext *avctx; > + AVFrame *frame; > + > + uint16_t last_pal_id; ///< The index of the active palette sprite. > + uint32_t pal[256]; ///< The currently-used palette data. > + CDToonsSprite sprites[CDTOONS_MAX_SPRITES]; > +} CDToonsContext; > + > +static int cdtoons_render_sprite(AVCodecContext *avctx, const uint8_t > *data, > + uint32_t data_size, > + int dst_x, int dst_y, int width, int > height) > +{ > + CDToonsContext *c = avctx->priv_data; > + const uint8_t *next_line = data; > + uint16_t line_size; > + uint8_t *dest; > + int skip = 0, to_skip, x; > + > + if (dst_x + width > avctx->width) > + width = avctx->width - dst_x; > + if (dst_y + height > avctx->height) > + height = avctx->height - dst_y; > + > + if (dst_x < 0) { > + /* we need to skip the start of the scanlines */ > + skip = -dst_x; > + if (width <= skip) > + return 0; > + dst_x = 0; > + } > + > + for (int y = 0; y < height; y++) { > + /* one scanline at a time, size is provided */ > + data = next_line; > + line_size = bytestream_get_be16(&data); > + next_line = data + line_size; > + if (dst_y + y < 0) > + continue; > + > + dest = c->frame->data[0] + (dst_y + y) * c->frame->linesize[0] + > dst_x; > + > + to_skip = skip; > + x = 0; > + while (x < width - skip) { > + uint8_t val = bytestream_get_byte(&data); > + int raw = !(val & 0x80); > + int size = (int)(val & 0x7F) + 1; > + > + /* skip the start of a scanline if it is off-screen */ > + if (to_skip >= size) { > + to_skip -= size; > + if (raw) { > + data += size; > + } else { > + data += 1; > + } > + if (data > next_line) > + return 1; > + continue; > + } else if (to_skip) { > + size -= to_skip; > + if (raw) > + data += to_skip; > + to_skip = 0; > + if (data > next_line) > + return 1; > + } > + > + if (x + size >= width - skip) > + size = width - skip - x; > + > + /* either raw data, or a run of a single color */ > + if (raw) { > + memcpy(dest + x, data, size); > + data += size; > + if (data > next_line) > + return 1; > + } else { > + uint8_t color = bytestream_get_byte(&data); > + /* ignore transparent runs */ > + if (color) > + memset(dest + x, color, size); > + } > + x += size; > + } > + } > + > + return 0; > +} > + > +static int cdtoons_decode_frame(AVCodecContext *avctx, void *data, > + int *got_frame, AVPacket *avpkt) > +{ > + CDToonsContext *c = avctx->priv_data; > + const uint8_t *buf = avpkt->data; > + const uint8_t *eod = avpkt->data + avpkt->size; > + int buf_size = avpkt->size; > + uint16_t frame_id; > + uint8_t background_color; > + uint16_t sprite_count, sprite_offset; > + uint8_t referenced_count; > + uint16_t palette_id; > + uint8_t palette_set; > + int ret, i; > + int saw_embedded_sprites = 0; > + > + if (buf_size < CDTOONS_HEADER_SIZE) > + return AVERROR_INVALIDDATA; > + > + if ((ret = ff_reget_buffer(avctx, c->frame, 0))) { > + av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
This message is not needed anymore, please remove. > + return ret; > + } > + > + /* a lot of the header is useless junk in the absence of > + * dirty rectangling etc */ > + buf += 2; /* version? (always 9?) */ > + frame_id = bytestream_get_be16(&buf); > + buf += 2; /* blocks_valid_until */ > + buf += 1; > + background_color = bytestream_get_byte(&buf); > + buf += 16; /* clip rect, dirty rect */ > + buf += 4; /* flags */ > + sprite_count = bytestream_get_be16(&buf); > + sprite_offset = bytestream_get_be16(&buf); > + buf += 2; /* max block id? */ > + referenced_count = bytestream_get_byte(&buf); > + buf += 1; > + palette_id = bytestream_get_be16(&buf); > + palette_set = bytestream_get_byte(&buf); > + buf += 5; > + > + /* read new sprites introduced in this frame */ > + buf = avpkt->data + sprite_offset; > + while (sprite_count--) { > + uint32_t size; > + uint16_t sprite_id; > + > + if (buf + 14 > eod) > + return AVERROR_INVALIDDATA; > + > + sprite_id = bytestream_get_be16(&buf); > + if (sprite_id >= CDTOONS_MAX_SPRITES) { > + av_log(avctx, AV_LOG_ERROR, > + "Sprite ID %d is too high.\n", sprite_id); > + return AVERROR_INVALIDDATA; > + } > + if (c->sprites[sprite_id].data) { > + av_log(avctx, AV_LOG_ERROR, > + "Sprite ID %d is a duplicate.\n", sprite_id); > + return AVERROR_INVALIDDATA; > + } > + > + c->sprites[sprite_id].flags = bytestream_get_be16(&buf); > + size = bytestream_get_be32(&buf); > + if (size < 14) { > + av_log(avctx, AV_LOG_ERROR, > + "Sprite only has %d bytes of data.\n", size); > + return AVERROR_INVALIDDATA; > + } > + size -= 14; > + c->sprites[sprite_id].size = size; > + c->sprites[sprite_id].owner_frame = frame_id; > + c->sprites[sprite_id].start_frame = bytestream_get_be16(&buf); > + c->sprites[sprite_id].end_frame = bytestream_get_be16(&buf); > + buf += 2; > + > + if (size > buf_size || buf + size > eod) > + return AVERROR_INVALIDDATA; > + > + c->sprites[sprite_id].data = av_malloc(size); > + if (!c->sprites[sprite_id].data) > + return AVERROR(ENOMEM); > + > + bytestream_get_buffer(&buf, c->sprites[sprite_id].data, size); > + } > + > + /* render any embedded sprites */ > + while (buf < eod) { > + uint32_t tag, size; > + if (buf + 8 > eod) { > + av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for > embedded sprites.\n"); > + return AVERROR_INVALIDDATA; > + } > + tag = bytestream_get_be32(&buf); > + size = bytestream_get_be32(&buf); > + if (tag == MKBETAG('D', 'i', 'f', 'f')) { > + uint16_t diff_count; > + if (buf + 10 > eod) { > + av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data > for Diff frame.\n"); > + return AVERROR_INVALIDDATA; > + } > + diff_count = bytestream_get_be16(&buf); > + buf += 8; /* clip rect? */ > + for (i = 0; i < diff_count; i++) { > + int16_t top, left; > + uint16_t diff_size, width, height; > + > + if (buf + 16 > eod) { > + av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of > data for Diff frame header.\n"); > + return AVERROR_INVALIDDATA; > + } > + > + top = bytestream_get_be16(&buf); > + left = bytestream_get_be16(&buf); > + buf += 4; /* bottom, right */ > + diff_size = bytestream_get_be32(&buf); > + width = bytestream_get_be16(&buf); > + height = bytestream_get_be16(&buf); > + if (diff_size < 4 || diff_size - 4 > eod - buf) { > + av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of > data for Diff frame data.\n"); > + return AVERROR_INVALIDDATA; > + } > + if (cdtoons_render_sprite(avctx, buf + 4, diff_size - 8, > + left, top, width, height)) { > + av_log(avctx, AV_LOG_WARNING, "Ran beyond end of sprite > while rendering.\n"); > + } > + buf += diff_size - 4; > + } > + saw_embedded_sprites = 1; > + } else { > + /* we don't care about any other entries */ > + if (size < 8 || size - 8 > eod - buf) { > + av_log(avctx, AV_LOG_WARNING, "Ran out of data for ignored > entry (size %d, %d left).\n", size, (int)(eod - buf)); > + return AVERROR_INVALIDDATA; > + } > + buf += (size - 8); > + } > + } > + > + /* was an intra frame? */ > + if (saw_embedded_sprites) > + goto done; > + > + /* render any referenced sprites */ > + buf = avpkt->data + CDTOONS_HEADER_SIZE; > + eod = avpkt->data + sprite_offset; > + for (i = 0; i < referenced_count; i++) { > + const uint8_t *block_data; > + uint16_t sprite_id, width, height; > + int16_t top, left, right; > + > + if (buf + 10 > eod) { > + av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data when > rendering.\n"); > + return AVERROR_INVALIDDATA; > + } > + > + sprite_id = bytestream_get_be16(&buf); > + top = bytestream_get_be16(&buf); > + left = bytestream_get_be16(&buf); > + buf += 2; /* bottom */ > + right = bytestream_get_be16(&buf); > + > + if ((i == 0) && (sprite_id == 0)) { > + /* clear background */ > + memset(c->frame->data[0], background_color, > + c->frame->linesize[0] * avctx->height); > + } > + > + if (!right) > + continue; > + block_data = c->sprites[sprite_id].data; > + if (!block_data) { > + /* this can happen when seeking around */ > + av_log(avctx, AV_LOG_WARNING, "Sprite %d is missing.\n", > sprite_id); > + continue; > + } > + if (c->sprites[sprite_id].size < 14) { > + av_log(avctx, AV_LOG_ERROR, "Sprite %d is too small.\n", > sprite_id); > + continue; > + } > + > + height = bytestream_get_be16(&block_data); > + width = bytestream_get_be16(&block_data); > + block_data += 10; > + if (cdtoons_render_sprite(avctx, block_data, > + c->sprites[sprite_id].size - 14, > + left, top, width, height)) { > + av_log(avctx, AV_LOG_WARNING, "Ran beyond end of sprite while > rendering.\n"); > + } > + } > + > + if (palette_id && (palette_id != c->last_pal_id)) { > + if (palette_id >= CDTOONS_MAX_SPRITES) { > + av_log(avctx, AV_LOG_ERROR, > + "Palette ID %d is too high.\n", palette_id); > + return AVERROR_INVALIDDATA; > + } > + if (!c->sprites[palette_id].data) { > + /* this can happen when seeking around */ > + av_log(avctx, AV_LOG_WARNING, > + "Palette ID %d is missing.\n", palette_id); > + goto done; > + } > + if (c->sprites[palette_id].size != 256 * 2 * 3) { > + av_log(avctx, AV_LOG_ERROR, > + "Palette ID %d is wrong size (%d).\n", > + palette_id, c->sprites[palette_id].size); > + return AVERROR_INVALIDDATA; > + } > + c->last_pal_id = palette_id; > + if (!palette_set) { > + uint8_t *palette_data = c->sprites[palette_id].data; > + for (i = 0; i < 256; i++) { > + /* QuickTime-ish palette: 16-bit RGB components */ > + uint8_t r, g, b; > + r = *palette_data; > + g = *(palette_data + 2); > + b = *(palette_data + 4); > + c->pal[i] = (0xff << 24) | (r << 16) | (g << 8) | (b); > + palette_data += 6; > + } > + /* first palette entry indicates transparency */ > + c->pal[0] = 0; > + c->frame->palette_has_changed = 1; > + } > + } > + Is this safe regarding overreads? If not, use bytestream2 instead. > +done: > + /* discard outdated blocks */ > + for (i = 0; i < CDTOONS_MAX_SPRITES; i++) { > + if (c->sprites[i].end_frame > frame_id) > + continue; > + av_free(c->sprites[i].data); > + c->sprites[i].data = NULL; > + } > + > + memcpy(c->frame->data[1], c->pal, AVPALETTE_SIZE); > + > + if ((ret = av_frame_ref(data, c->frame)) < 0) > + return ret; > + > + *got_frame = 1; > + > + /* always report that the buffer was completely consumed */ > + return buf_size; > +} > + > +static av_cold int cdtoons_decode_init(AVCodecContext *avctx) > +{ > + CDToonsContext *c = avctx->priv_data; > + > + c->avctx = avctx; > + avctx->pix_fmt = AV_PIX_FMT_PAL8; > + c->last_pal_id = 0; > + c->frame = av_frame_alloc(); > + if (!c->frame) > + return AVERROR(ENOMEM); > + memset(c->sprites, 0, sizeof(c->sprites)); > + > + return 0; > +} > + > +static void cdtoons_flush(AVCodecContext *avctx) > +{ > + CDToonsContext *c = avctx->priv_data; > + int i; > + > + c->last_pal_id = 0; > + for (i = 0; i < CDTOONS_MAX_SPRITES; i++) { > + av_free(c->sprites[i].data); > + c->sprites[i].data = NULL; > + } > +} > + > +static av_cold int cdtoons_decode_end(AVCodecContext *avctx) > +{ > + CDToonsContext *c = avctx->priv_data; > + int i; > + > + for (i = 0; i < CDTOONS_MAX_SPRITES; i++) > + av_free(c->sprites[i].data); > + > + av_frame_free(&c->frame); > + > + return 0; > +} > + > +AVCodec ff_cdtoons_decoder = { > + .name = "cdtoons", > + .long_name = NULL_IF_CONFIG_SMALL("CDToons"), > + .type = AVMEDIA_TYPE_VIDEO, > + .id = AV_CODEC_ID_CDTOONS, > + .priv_data_size = sizeof(CDToonsContext), > + .init = cdtoons_decode_init, > + .close = cdtoons_decode_end, > + .decode = cdtoons_decode_frame, > + .capabilities = AV_CODEC_CAP_DR1, > + .flush = cdtoons_flush, > +}; > diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c > index 529b838e5b..55003ab1d7 100644 > --- a/libavcodec/codec_desc.c > +++ b/libavcodec/codec_desc.c > @@ -1747,6 +1747,13 @@ static const AVCodecDescriptor codec_descriptors[] = > { > .long_name = NULL_IF_CONFIG_SMALL("MidiVid Archive Codec"), > .props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY, > }, > + { > + .id = AV_CODEC_ID_CDTOONS, > + .type = AVMEDIA_TYPE_VIDEO, > + .name = "cdtoons", > + .long_name = NULL_IF_CONFIG_SMALL("CDToons video"), > + .props = AV_CODEC_PROP_LOSSLESS, > + }, > > /* various PCM "codecs" */ > { > diff --git a/libavcodec/version.h b/libavcodec/version.h > index 77da913df0..1a88432460 100644 > --- a/libavcodec/version.h > +++ b/libavcodec/version.h > @@ -29,7 +29,7 @@ > > #define LIBAVCODEC_VERSION_MAJOR 58 > #define LIBAVCODEC_VERSION_MINOR 65 > -#define LIBAVCODEC_VERSION_MICRO 102 > +#define LIBAVCODEC_VERSION_MICRO 103 > > #define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ > LIBAVCODEC_VERSION_MINOR, \ > diff --git a/libavformat/isom.c b/libavformat/isom.c > index 824e811177..eefe9277b4 100644 > --- a/libavformat/isom.c > +++ b/libavformat/isom.c > @@ -158,6 +158,7 @@ const AVCodecTag ff_codec_movvideo_tags[] = { > { AV_CODEC_ID_SGIRLE, MKTAG('r', 'l', 'e', '1') }, /* SGI RLE 8-bit */ > { AV_CODEC_ID_MSRLE, MKTAG('W', 'R', 'L', 'E') }, > { AV_CODEC_ID_QDRAW, MKTAG('q', 'd', 'r', 'w') }, /* QuickDraw */ > + { AV_CODEC_ID_CDTOONS, MKTAG('Q', 'k', 'B', 'k') }, /* CDToons */ > > { AV_CODEC_ID_RAWVIDEO, MKTAG('W', 'R', 'A', 'W') }, > > diff --git a/libavformat/riff.c b/libavformat/riff.c > index c73f6e9db0..560a3aa208 100644 > --- a/libavformat/riff.c > +++ b/libavformat/riff.c > @@ -491,6 +491,7 @@ const AVCodecTag ff_codec_bmp_tags[] = { > { AV_CODEC_ID_IMM5, MKTAG('I', 'M', 'M', '5') }, > { AV_CODEC_ID_MVDV, MKTAG('M', 'V', 'D', 'V') }, > { AV_CODEC_ID_MVHA, MKTAG('M', 'V', 'H', 'A') }, > + { AV_CODEC_ID_CDTOONS, MKTAG('Q', 'k', 'B', 'k') }, > { AV_CODEC_ID_NONE, 0 } > }; > > -- > 2.17.1 > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".