Michael Niedermayer <michae...@gmx.at> added the comment:

On Sun, Aug 31, 2008 at 12:36:59PM +0000, pross wrote:
> Audio produced by the Zork PCM decoder sounds different (heavily 
> distorted) compared to audio found in the original Zork computer game.

Do we have some zork + reference raw pcm file containing the decoded audio
it should be easy to reverse engeneer with that

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