On Sat, Apr 12, 2008 at 3:00 PM, Michael Niedermayer <[EMAIL PROTECTED]> wrote:
>
> On Sat, Apr 12, 2008 at 01:39:45PM +0200, Robert Marston wrote:
>  > On Fri, Apr 11, 2008 at 8:18 PM, Michael Niedermayer <[EMAIL PROTECTED]> 
> wrote:
>>> [...]
>>>
>  > >  Good C knowledge is a requirement for ffmpeg gsoc.
>  > >  If one uses a strict interpretation of the C standard then there are 
> multiple
>  > >  bugs in the line above. Iam not doing that, i just mean one actual issue
>  > >  which can occur on real hardware.
>  > >
>  > >  Heres an example to help a little
>  > >  *(src+channel)= 234
>  > >  i= 4
>  > >  shift[channel]= 20
>  > >  sample=  -512 (normlly)
>  > >  sample=  3584 (on ILP64)
>  > >
>  >
>  > Thanks for pointing that out, I will be the first to admit that my c
>  > knowledge is probably not up to standard when it comes to FFMPEG and
>  > as such would required much feedback from my mentor. I see the GSoC as
>  > good learning opportunity for the myself and a chance to bolster open
>  > source development and potential to increase the code base of the
>  > mentor organizations project.
>  >
>  > Would casting the *(src + channel) to a int32_t stop the above from 
> happening?
>
>  i would put the cast after <<0x1C but before >>shift[channel]
>

As a matter of interest is that to avoid loosing higher order bits in
the <<0x1C shift?

>
>
>  >
>  > >
>  > >  >
>  > >  > > > >  > >  Still wrong
>  > >  > > > >  > Corrected?
>  > >  > > > >  no
>  > >  > > > Am I right in saying the pts should be incremented by 28 *
>  > >  > > no
>  > >  >
>  > >  >
>  > >  > more verbosity needed here too.
>  > >
>  > >  Iam not sure what verbosity over
>  > >
>  > >  typedef struct AVPacket {
>  > >     int64_t pts;                            ///< presentation time stamp 
> in time_base units
>  > >
>  > >  is needed? Also there is the source of other demuxers and the source of
>  > >  the code using pts.
>  > >  Robert has an application for H.264 SVC (H.264 is one of the most 
> complex
>  > >  codecs around) how is he planing to understand the existing code and
>  > >  integrate SVC support if he cannot figure out how to set the timestamps
>  > >  for an adpcm codec?
>  > >
>  > >  [...]
>  >
>  > My logic on this is that there are 2 samples per byte and 14 bytes per
>  > channel. = 28 x num_channels
>  > There are is 1 sample every 1 / sample rate seconds and 90 K ticks per
>  > second if we use a 90 KHz clock
>  >
>  > Therefore the pts, which in my understanding of the time base being
>  > the number of ticks of the 90 KHz clock, will be advanced  by 28 x
>  > num_channels /  sample rate * 90 K for each block read from the file.
>  >
>  > Have I misunderstood something here?
>
>  yes, there is no 90khz clock. The "clock" is what the code calls time_base
>  and what you set with av_set_pts_info()
>
>  [...]


Ok that makes a little more sense. I was using a 90 KHz clock since I
had seen it in some of the other game format demuxers and presumed
that it was needed. In this case do I only advance the pts by the
number of samples sent in each packet?
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